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Thorsell
26th October 2009, 04:35 PM
Hello everyone,

I have a problem with the game "Star Wars Rouge Squadron",
Im using P64 1.6.

The game loads up, the text in the first scene blinking, sometime dissapears.
then it loads up a white screen, with half of the Nes 64 logo. Someone reconize this problem and could help me?

Regards!

HatCat
26th October 2009, 05:53 PM
Ways to get in-game further


Use zilmar's Basic CFB (DX6) -- If all you care about is the sound or something, just have some basic rendering static on screen.
Use HLE Rice's Video Plugin -- Still no geometry due to unsupported microcode but good bypass methods and still shows textures well, stable
Use HLE Lemmy's Direct3D (Nemu64 Graphics) -- Some attempt at the custom microcode used by Star Wars: Rogue Squadron but still has glitches, with the first in-game mission playable at least.
Use LLE z64gl (OpenGL rendering) with 1964 or Mupen64 and its custom RSCP plug-in needed for install -- LLE emulation will not require this microcode engineering.
Use LLE Jabo's Direct3D8 1.7 (DirectX rendering) with later versions of Project64 and 1.7.0.2+ RSCP plug-in -- More flexible perhaps than z64gl but has blending and triangle issues.