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redwings1212
18th October 2008, 07:46 PM
When I try to play Mystical Ninja Starring Goemon it lags so bad I cant play. in project 64 it says it has a plugin issue video (slow) and when I try to fix it in romcenter it shows up as gray meaning its not supported by the emulator? help please


18th October 2008, 08:27 PM
No graphics plugin currently is what you want, but you can still see the correct result on Project64.

Install Rice's Video Plugin 5.9.9 by extracting RiceVideo5.9.9.dll to "Project64\PLUGIN". That file is attached to a post in this thread.
http://www.emutalk.net/showthread.php?t=25294

The plugin needs a text file to return what settings to use for games. Instead of extracting the INI file Rice supplied I want you to use my attachment here.

When the plugin is installed initialize it through:
Options > Settings...

redwings1212
18th October 2008, 09:20 PM
I extracted the .dll to the /plugin folder is that were you extract the txt file to also? and then just chose rice's plugin from the settings menu?


18th October 2008, 09:22 PM
Project64 checks that folder. In that folder the DLL file will look for RiceVideo5.9.9.ini as opposed to *.txt, but to attach that file I renamed it. Rename the extension back to INI.

After that do as you described. Change the graphics plugin to Rice's Video Plugin. If you get errors reply again.

squall_leonhart
18th October 2008, 11:33 PM
This game suffers by not drawing the sky in HLE, or due to the sky being rather complex to emulate, the hit decreases on more recent hardware.

redwings1212
19th October 2008, 08:50 PM
ok the horrible slow down is fixed but now the game randomly crashes is there a certain setting for the video plugin i should enable or disable?


19th October 2008, 09:03 PM
I didn't expect crashes. I think that's outside the plugin.

Please give the exact messages from the errors on crash.

dlsmd
21st October 2008, 02:59 AM
No graphics plugin currently is what you want, but you can still see the correct result on Project64.

Install Rice's Video Plugin 5.9.9 by extracting RiceVideo5.9.9.dll to "Project64\PLUGIN". That file is attached to a post in this thread.
http://www.emutalk.net/showthread.php?t=25294

The plugin needs a text file to return what settings to use for games. Instead of extracting the INI file Rice supplied I want you to use my attachment here.

When the plugin is installed initialize it through:
Options > Settings...

here is the home page with the latest update vr 6.1.4

https://ricevideo.bountysource.com/

squall_leonhart
21st October 2008, 09:00 AM
iconoclast knows where to get it lol.


23rd October 2008, 02:05 AM
I don't want 6.1.4. :D :D

I use 6.1.0. :) Back then when I was writing the settings text file for mudlord's work on the plugin I couldn't install the latest version due to user priveleges...now that that's resolved I'm not concerned anymore. :)

Notshane
19th September 2009, 12:56 AM
it works great my game stopped lagging thanks for the Rice Plugin


19th September 2009, 01:56 AM
I sure saw my download count for the attachment go up, but after all the views on this thread I witness, it looked like there were more problems.

Since there were only a few games that the 5.9.9 version played decently or better I spent many hours perfecting.

You guys can also use this INI for some improvements over 6.1.0+ in the other region versions, the other Goemon game, Star Wars SotE, and Virtual Chess 64.

RchUncleSkeleton
24th September 2009, 05:52 AM
I have played the game with hardly any lag at all with the default plugin on pj64 1.6 on my laptop(and it's not terribly new, it's a dell e1505 1.8ghz with 1gb ram and intel graphics). Not sure if this is the norm but I've played it several times with very little to no lag.

squall_leonhart
24th September 2009, 06:10 AM
I have played the game with hardly any lag at all with the default plugin on pj64 1.6 on my laptop(and it's not terribly new, it's a dell e1505 1.8ghz with 1gb ram and intel graphics). Not sure if this is the norm but I've played it several times with very little to no lag.


maybe your thinking of the other goemon game...... but theres no way in hell you'd get mystical ninja to run lag free.

RchUncleSkeleton
24th September 2009, 06:26 AM
maybe your thinking of the other goemon game...... but theres no way in hell you'd get mystical ninja to run lag free.

Ummm....no I can play Mystical Ninja Starring Goemon pretty much lag free, on my old desktop there was a lot of lag but not on my laptop, I am sure it's the game as I can also play Goemon's Great Adventure fine also.

Here's a video I made using FRAPS showing the game running in project64 1.6(updated RDB) using default settings, with very little to no lag, check it out if you don't believe me, this is proof the game can be played without lag. Here's the video link: http://www.youtube.com/watch?v=kEajBYtN59g


24th September 2009, 11:40 AM
What if you render the game with OpenGL?

One quick way to set a combination up to experiment with that, is just to install Mupen64, start the game and see.
http://mupen64.emulation64.com/

squall_leonhart
24th September 2009, 06:30 PM
Not possible -_-
the lag occurs on all hardware due to a not properly emulated sky box.

RchUncleSkeleton
24th September 2009, 07:28 PM
well did you watch my video of the game being played with very little lag? most of the lag that did occur was from the capture software running at the same time as it didn't occur during normal gameplay.


24th September 2009, 10:44 PM
Not possible -_-
the lag occurs on all hardware due to a not properly emulated sky box.

Not entirely, there was some coincidence of reports over at Glide64 forum with an older version where Glide64 could play the game without the speed lags on certain ATI cards

!Padger!
13th October 2009, 02:14 PM
Has anyone encountered a problem with the sound (certain sounds have just disapeered) once you fix the lag and if so does anyone know how to fix it in project 64 ? Any help would be useful thanks :)


13th October 2009, 03:37 PM
Use OpenGL mode, or don't use Project64.

!Padger!
13th October 2009, 10:49 PM
Use OpenGL mode, or don't use Project64.

How do i enable openGL mode ? (sorry i know i must sound stupid)


14th October 2009, 01:41 AM
Check configuration for graphics plug-in to see if there is a way.
If there isn't, you are not using the settings this thread gives.

jubejust
20th May 2010, 02:06 AM
hey ... still didn't solve the problem for goemans great adventure during the water scene ... anyone have any solutions at all?


20th May 2010, 03:04 PM
You'll need to tell what water scene you're referring to. Leave instructions on how to get there or a save state for Project64 to instantly go there for someone who isn't familiar with the game.

If you do that I'll answer your report.

pikoko
11th January 2011, 11:23 PM
will the 5.9.9 ini work with rice 6.1.4? I assume I just rename it to RiceVideo6.1.0.ini since that's what 6.1.4 came with. Thanks for the custom settings, Iconoclast! Mystical Ninja is a great game.


11th January 2011, 11:28 PM
All of the configuration defined in the RiceVideo5.9.9 INI I uploaded is also supported by Rice's Video Plugin 6 and later, but RiceVideo6.1.0 and ongoing had the faster_loading_tiles algorithm changed significantly to the point where it no longer corrects the slow speed with the skybox rendering in this game.

Thus unfortunately only Rice's Video Plugin 5.9.9 and earlier won't have the tremendous slow down in speed.

Yeah, thanks. It's been a few years since I was making a corrective INI database for RiceVideo6 for games like this.