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View Full Version : Donkey Kong 64 memory.cpp error


Searinox
3rd April 2010, 05:39 PM
It took me a while to get the game set up to run in the first place, but after I did I managed to play for some 6 hours through 4 of the main levels. My problem is now that upon entering a certain bonus game barrel the emulator crashes with an error about a break point in memory.cpp. Any ideas what setting needs a tweak?

rimsky82
5th April 2010, 04:41 AM
If you can't get it to work without tweaking memory settings, and it's a verified rom, I'd try to find the cause and submit it as a bug.