DaFees
8th June 2010, 04:50 AM
Hello,
Before you go getting all excited saying that there is already plenty of controller layouts and such for PD, let me explain. I've recently been playing PD on my friends 360 in HD and well at first I was worried. Up to this point all I knew was Halo 3 on the 360 and the controller scheme for that game sucks in my opinion. I started playing the game using it's "classic" scheme and was quite pleased with the experience. Since then I have been trying to recreate that scheme on the n64 version but it's just not perfectly possible, especially in multiplayer. The biggest limitation is that the original n64 controller never had dual analog sticks.
What I want is to have the one stick be used for walking / strafing and the other stick be used for looking around (up/down + turn left/right). I can have one work smoothly but the other not. I can have the look be smooth the movement not.
Skip the story here's what i want:
(Using a 360 controller on the PC) I want the left stick to be used for movement forward/back and strafe left/right, but I must be able to go left and up or right and up or back and left or back and right at the same time (my only current limitation). In addition to that the right stick allows me to freelook as in I can look up,down,left,right or in any of the diagonal directions.
If only nrage's plug-in could allow me to define the diagonals of a stick that when pushed it would be as if I pressed up and left or up and right at the same time.
I know this could be done in single player, but that requires the usage of two controllers slots, and it isn't an option in multiplayer so this idea fails anyways.
Can this be done or is it not possible yet.
Before you go getting all excited saying that there is already plenty of controller layouts and such for PD, let me explain. I've recently been playing PD on my friends 360 in HD and well at first I was worried. Up to this point all I knew was Halo 3 on the 360 and the controller scheme for that game sucks in my opinion. I started playing the game using it's "classic" scheme and was quite pleased with the experience. Since then I have been trying to recreate that scheme on the n64 version but it's just not perfectly possible, especially in multiplayer. The biggest limitation is that the original n64 controller never had dual analog sticks.
What I want is to have the one stick be used for walking / strafing and the other stick be used for looking around (up/down + turn left/right). I can have one work smoothly but the other not. I can have the look be smooth the movement not.
Skip the story here's what i want:
(Using a 360 controller on the PC) I want the left stick to be used for movement forward/back and strafe left/right, but I must be able to go left and up or right and up or back and left or back and right at the same time (my only current limitation). In addition to that the right stick allows me to freelook as in I can look up,down,left,right or in any of the diagonal directions.
If only nrage's plug-in could allow me to define the diagonals of a stick that when pushed it would be as if I pressed up and left or up and right at the same time.
I know this could be done in single player, but that requires the usage of two controllers slots, and it isn't an option in multiplayer so this idea fails anyways.
Can this be done or is it not possible yet.