View Full Version : Recording the game

Dr. Schnellinger
3rd May 2011, 01:34 AM
Can you create a feature that can record the game (.wav or .avi)?
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I know this could be a stupid question because I don't know if there's a version with that feature, is just I've not found it yet...

3rd May 2011, 02:46 AM
Eh, mupen's dabbled in this before, but really, I recommend just using FRAPS.

You can get the full version here. (http://nsanedown.com/?request=12564585)

3rd May 2011, 03:00 AM
wav is easy to record...like 4 or 5 different style of methods to log waveform audio of N64 games as well as a couple plugins

avi you might have to use FRAPS for best results? not sure, but Mupen64's vector pre-recorder is a good idea for efficiency and "pre-recording" before all the data gets rasterized

6th May 2011, 03:54 PM
Isn't wave recording already in the audio plugin?

6th May 2011, 04:00 PM
And that yes is one of the several ways I numerated. :D

Should be in the config for the audio plugin settings.

OP's pretty chatty around Open Discussion lately so probably didn't have time to heh browse around and find it.

9th May 2011, 10:58 AM
i use FRAPS to record games from PJ64 with, but a build-in feature would be nice then i wouldn't need to use FRAPS.

9th May 2011, 08:06 PM
If you want to record videos then yeah, otherwise tons of ways to record a WAV out of it. :D

Mupen has an internal recorder, but the data is not rasterized so to speak. That's to be used advantageously of course.