View Full Version : Project 64 - Lua Support?

21st February 2012, 09:57 PM
Do you know the FCEUX Emulator? (It's a NES Emulator)
Yes, it also had the possibility to load Lua files into the game, i had the idea what if we could have this in Project 64? Yes, it would be a lot of work, but think of it: It could be used to debug the games, modifying the game easier and understanding later anything of it. Would that not be great? Lua in PJ64?

What do you think of that idea?

22nd February 2012, 08:06 PM
No one replied yet?

26th February 2012, 11:59 PM
suggest it to 1964 or mupenfagplus