View Full Version : Errors with Hires-textures

26th April 2009, 12:21 PM
I am using Project 64 1.6 and Mudlords Rive Video Plugin with Zelda OOT and Cell-Shading textures, but every Time when I start the Game with new Textures the Game crashes. The plugin is installed correctly, other Games with Hires Textures have the same problems.
Does anybody know how to fix it?

greetings, Railroads

26th April 2009, 07:56 PM
The game itself internally crashes in memory hanging? Like there is no error message?

In this case it shouldn't be caused by enabling retexturing. If the matter is something separate also try downgrading to a more stable version of RiceVideo before mudlord's revisions, maybe try 6.1.0. Many of the changes since were in the retexturing code.

26th April 2009, 08:27 PM
I also tried older Versions, its the same problem. With disabled retexturing it works fine.

I start the Game, and the plugin is loading the Textures, and after that I have the Error "Project 64 does not work anymore".

27th April 2009, 02:25 AM
Take a screenshot please?

27th April 2009, 01:29 PM
Mudlords plugin has memory issues, use either the official rice video, or the new one from emutalks plugin section.