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View Full Version : Wierd Glitch With Zelda: OoT


TruTrekNut
17th June 2009, 06:49 AM
I've been using project64 for years, and it's always worked just fine for me until recently. I was using version 1.5 forever, and suddenly when i load Zelda: OoT things like the water or spider webs won't show. At all. I downloaded version 1.6 to see if this might fix the problem, but it hasnt at all. Is there i setting i need to reconfigure? or what. This may sound like a jumbled mess, and mostly because i really don't know what im talking about all. All i can really say about this problem is:
Water won't show up in Zelda: Ocarina of Time
Can anyone help?

Squall_Leonhart
17th June 2009, 07:01 AM
try the D3D6 plugin.

TruTrekNut
17th June 2009, 07:09 AM
Sorry, where would i find that?

TruTrekNut
17th June 2009, 07:18 AM
If you're refering to Jabo_Direct3D6.dll it is already present in my plugins folder for Project64 v1.6

rswedlow
17th June 2009, 07:21 AM
Choose "Settings..." from the menu "Options" to change plug-ins.

TruTrekNut
17th June 2009, 07:26 AM
Hmmm, seems i fixed the issue somehow. What I did, was go under the graphics controller menu and click "Super2xSal textures". Suddenly, I have water again. *shrugs* dunno what i did but i'm not one to look a gifthorse in the mouth. Thanks for your help anyway tho!