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View Full Version : Problem with Jabo's DirectInput7 1.6


Damni
15th July 2009, 11:59 PM
Hey everybody,

i've got the following problem with my Project64-Emu:

If i want to configure my gamepad and change the buttons so that the control is similar to the original N64-Controller, i can't configure all buttons because the window where to make these settings is not shown completly.

It looks like this:

http://home.arcor.de/groovty/PJ64.JPG

I can't resize that window and can't scroll in that window, too. It's just impossible.
I tried the N-Rage-Input and with this Plugin, it works. But here i've got the problem that if i'm playing Zelda: Majoras Mask, i can't choose items in the menu with analog and digital controls. It's just like klicking on the Z or R-Button if i move.

Thanks for your help, have a nice day.
Daniel

rswedlow
16th July 2009, 01:01 AM
I recall a thread from before.

Can you extend the window by dragging the sides out?

If not, try selecting the window (make sure it's active) and press Alt + Space + X. Works for me.

If that fails to work, select the first option, map the button, and press the 'Tab' key on your keyboard, and then the 'enter key' to change the settings. It cycles through the different configs. You'll get the hang of it.

so only Tab'd work I guess

Truth Unknown
16th July 2009, 07:19 AM
Have you tried to Temporarily use the Default Windows Styles?

Damni
16th July 2009, 10:50 AM
Hey,

yeah Truth Unknown, i've tried it with Default Windows Styles, doesn't work.
Alt + Space + X doesn't work, too.
So i'm going to change them by tabbing through.

Thanks so far guys. Thanks a lot.

Squall_Leonhart
17th July 2009, 11:56 AM
the custom windows theme is the problem, that or you are using a non default DPI