View Full Version : Yoshi's Story graphic issues
Almoray
16th July 2009, 06:28 AM
I have been trying to figure out whether it is the ROM or the emulator that is causing these problems and it seems to be the emulator. However, after trying several different kinds I ended up with slightly different issues so I am unsure. When I play yoshi's story the graphics are all perfectly okay until I go to choose a yoshi, in which case, I notice the outline of the little characters and the cursor. Then when you are in the actual level, almost half the screen flickers constantly with another part of the level.
I realize this doesn't prevent gameplay, but after awhile it sure can cause quite the headache and make gameplay more difficult. I would really love to be able to play this game without any issues, so any help would be greatly appreciated. Whether its the rom or the emulator, or if there's something I can do on the Project 64 emulator to fix it, that would be amazing.
rswedlow
17th July 2009, 01:04 AM
Try Jabo's Direct3D6 1.5.2
Change plug-ins through Options/Settings....
Almoray
18th July 2009, 04:39 AM
Try Jabo's Direct3D6 1.5.2
Change plug-ins through Options/Settings....
It works for the screen flickering, however, it makes the graphics in levels missing. I tried doing Blarrgs boiler (I think that's what it was called) and I couldn't see much of the bones at all! Is there something I can do to fix these issues? Or am I going to have to deal with missing graphics vs constant screen flickering?
rswedlow
19th July 2009, 02:25 AM
If you get flickering see if for you the Direct3D Clear Mode setting helps. Options/Configure Graphics Plugin... has other advanced settings but should not be hidden before summon.
Ex_Soldier
19th July 2009, 02:47 AM
yeah! I had that very same problem, but I finished the game in about 2 days anyway.
ToeSoft
22nd July 2009, 07:52 AM
I've had this same problem too, in the past. Try using this setup:
Options>Settings:
Graphics Plugin: Jabo's Direct 3D8 1.6
Options>Configure Graphics Plugin:
My resolutions were set to 1024x768 under both windowed and full screen at 32 Bits and 60 Hz, but i'm not sure that that matters.
Full Screen Sync: Double Buffer Vsync
Anisotropic filtering: 2x.
HERE'S THE IMPORTANT BIT:
Change to the Rom Settings tab in the configure graphics plugin screen WHILST emulating yoshi's story.
Set Emulated width to 319 and emulated height to 239. Direct 3D clear mode was default too.
BTW I registered on the forum just to help you, so I hope that fixes your problem:D
-Toe
vBulletin® v3.7.3, Copyright ©2000-2010, Jelsoft Enterprises Ltd.