View Full Version : LoZ-OoT Cant Get into castle
Howsmydrivin
12th August 2009, 11:26 PM
So, i know what the problem is and how it happened, im hoping someone can give me a solution short of making a new game
I enabled the have all quest items/status cheats but now i cant get the weird egg to hatch to wake up malon's dad, i dont have it in my inventory and i dont have the chicken either, may be because im a zelda noob or maybe serious bug, help?
rswedlow
13th August 2009, 02:27 AM
If there's a debug procedure like, when it's time for hatching, remove the egg from your inventory, and then check if it was removed before the hatch, that could be one way if the cheat you use writes constantly. Many companies at the time wrote debug algorithms apprehending "cheating", though some encouraged it.
Any game I've ever enjoyed, I haven't found a reason to use cheats for progress. Even the unrelated ones--not so directly as the example I give above--have been in multiple cases noticed to link to buffers and cause mysterious things.
That's one of the worries over the cheat support Project64 has. I personally think it shouldn't, by default, come with any cheats. Though they are still of convenience, there is still a good counterpart in which they have been known to destroy progress.
It is best if you can load a backup before enabling any of them. Saving the game internally and reloading progress naturally would be the next best thing, but many cheats write majorly enough to affect the saves as well (in obvious ways that we know).
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