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daarky 28th December 2016 11:01 AM

GlideN64 2.0 fullscreen issue

I am using Project64 2.3 along with the newest GlideN64 Public Release 2.0 with default settings. Each time I try to switch back from full screen to windowed mode (Alt + return) my screen stays black. If I set the full screen resolution in the GlideN64 options to my native desktop resolution and switch from full screen mode to windowed mode, I see the emulator running in the lower left corner in 640x480 pixels (the correct windowed resolution) but the rest of my screen stays black.
In order to stop the emulation I have to use Alt+F4.

Anyone has the same issues or know how to solve this? Thanks.

Frank74 28th December 2016 11:58 AM

It's a problem/bug with Intel graphics.

daarky 28th December 2016 02:34 PM

Thanks for the quick reply, frank74.

This helped me a lot! I have an integrated Intel HD Graphics 4400. I used the Nvidia control panel to force Project64 to use my dedicated Nvidia Gt750M and the problem is gone. Again, thanks a lot!

Frank74 28th December 2016 02:48 PM

Glad you were able to fix it. I'm stuck with having to use GLideN64 in windowed mode only. I only have Intel HD graphics. Hope they can fix the problem with Intel chipsets. All other OpenGL programs work fine, except GLideN64.

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