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Ocarina of Time 3DS
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With the release of one of my most loved games, Ocarina of Time, coming to the 3DS in updated glory I thought I'd take a look at some screenshots and compare them to what is available on the Nintendo 64. Project64 has the nice luxury of rendering things in high definition but for the most part we will are limited by the original source material, unless you count the fantastic re-texturing projects, many that look superb. For those wondering the screenshots available here were taken from the extended trailer on IGN
Image 1: Attachment 418 I've seen a lot of screenshots, but this one in particular stands out, the sky texture is brilliantly done, mixing in a hint of clouds in the night sky with better depth. Other things to note here include the glowing effect in the moon, similarly used in the sun perhaps on the N64 version, again nice touch. Lastly the flowers rendered in the foreground, have been redone. On the N64 they used billboard textures to render these, it's not easy to tell but it would seem they are finally real objects, at least we can hope. One bit of disappointment here is the grass, while it looks slightly better, I am always hoping for more than flat geometry, I doubt the 3DS has the graphics horse power, but individual patches of grass blades would be a nice touch. Image 2: Attachment 419 You can see a few things in this as well that are enhanced, first the magic effect being shot has significantly more objects being rendered, and the individual objects are much larger. Notice also in the background that the textures for the paintings look much more detailed as well. Image 3: Attachment 420 You'll notice the textures that make up link are much more detailed and and a bit more vibrant, the developer has completely redone his facial texture which gives him a more modern feel. Also at an object level link's model has been updated significantly, there's no question overall that Nintendo has put those extra triangles to good use in making him look less blocky, after all he is the main character. Just looking at the graphics, it seems to be more of a port and update than a remake. Bill-boarded objects have been given new life, existing objects have better models and crisp modern textures. Nintendo had to walk a very tight rope in staying true to the original since this may be their most beloved game ever. With Ocarina of Time for Nintendo 3DS coming in June, they have accomplished porting a successful title to the Nintendo 3DS with significant updates. I am a fan of Ocarina of Time both for it's technical achievements and game play, it was a real treat to take a deep look at what they've changed as I've spent countless hours playing and debugging it. Any die hard fans buying this when it comes out? Check out the video and leave your comments. |
I will try my hardest to resist buying it, since I must try to limit the number of times Nintendo can sell me the same game :p
I already have OoT on N64, two copies + master quest on the gamecube, and it's available on the wii virtual console. I also have Starfox 64 on N64 and Wii, I have Pokemon snap on N64 and Wii, I have the original Zelda on GBA and gamecube, etc. (this list makes me feel like I've been a very foolish consumer...) On the other hand, OoT 3D looks like a wonderful way of keeping OoT fresh for a new generation. I'm very impressed with the way they seem to have added a lot of details that make it look much more real. The lighting, a few extra polygons, some sort of better dust effect behind Epona (and other graphical tricks I don't recognise, no doubt). I'm not sure I link Link's new bodies though - they seem much more cartoony than they were on the N64. I thought Twilight princess captured the way OoT should ideally look, and this doesn't look like that. I really like the way PJ64 can add antialiasing and can make 4:3 games into widescreen by extending the area that's drawn. Would it be impossible, though, to have it render the image from a second camera horizontally displaced by a few game-metres? Then players could use a fancy screen or cross their eyes to make PJ64 3D. I really have no idea how difficult that might be :p |
yes this will be amazing, although i dont really care about the 3D effects too much, the game looks like a great improvement regardless
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Yeah as far as the modern redesign to Link it does conform to the natural enhancements in the newer picture results with some current consoles (with the detail of triangle modeling an uncompromising improvement). I agree about some of his visual looking kind of "cartoony" or stuff like the transition from Zelda 64 to Zelda GC games, really nice texture detail added overall though.
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I know I will buy it once it gets out, Ive beaten Ocarina of Time on the N64 and on the pj1.7, and its always been fun, I can't wait to see what has been changed and improved. Mostly I'm going to love the notorious water temple, Seeing the new water appearance. Although I can only hope that it is possible to play on some Emulator one day, the 3DS doesn't really stand with the high Resolution on a small screen like that. But hey, its better then nothing.
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i have no intention of buying a handheld retardation of OoT.
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you sure do hate everything don't you
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its not exactly the same.
the controls have been dumbed down for the limited handheld button count. |
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http://dictionary.reference.com/browse/retardation Well I guess this is yet another historical repeat of the despair inside "Everybody's A Critic" with a future version of an earlier base. They probably just don't remake MM because it didn't make enough money. :rolleyes: Still even though not really that insight-fully researching of the graphics the artwork in those screens is pretty reflective about this and neat (most of them of course). |
Yea they've kind of whored out the zelda games, releases on gamecube, virtual console on wii, now a remake of ocarina of time on 3DS... somehow given the resolution of the 3DS I'm not sure it's more than it looks in the screenshots, a few noticeable improvements. After doing a bit more research apparently this is one of the first in a series of N64 remakes, so the fun will keep coming!
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i'd prefer it if they landed on the wii instead of the 3ds.
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I would like to play the 3ds version even in 2d but I don't want a handheld, I don't want to emulate 2 screens. I don't know what the 2 screens show but if it is map and game, then I would like to emulate the game on full screen and in the right corner, emulate the map screen with probably a blend effect with the map quite stronger in vision if you know what I mean. :) the original rules.
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maybe its because squall hates 3d, (which i think would be cool feature to add in PJ64 i know id use it, and i know others have asked, and others are using other ways of doing so) ive played a demo of this and it handles pretty good. and it has been ported to the wii as a VC game. :D
but to be honest nintendo could have done better polishing textures up, HD packs look better than this, and wonder, why pay £30 to play this on a tiny 3d screen with poor textures, when you can download a HD texture pack and play in 3d on a 22inch monitor for free. id defo like to see majoras mask ported, i found that game more compeling with more to do that enter a dungeon find key kill bos collect artifact, i loved the time missions where you meet people at a set day/time and have to go back later and that things were different depending on which day it is. majoras mask by far best zelda game ever. |
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would be kool if pj64 added this feature like dolphin does. |
OMG that's sounds awesome. I looked into Dolphin - sadly my laptop hasn't a hope of running it. Although it's dying so I may get a new computer soon-ish. But apparently the 3D is done by the new NVidia drivers or something, so it's done *outside* the emulator.
But the screenshots only show the 3D outputted to red-blue 3D for red-blue glasses. This is the worst kind of 3D. I'd rather cross my eyes... |
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(couldn't find one with glasses on him though) Quote:
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finaly agree on somethin??
its very rare i post here so, im not sure what you meant lol |
Same here. :) Dunno what you mean.
And our frequency of posting here has nothing to do with whether someone agrees with you. I quoted the text that I agreed with, which apparently was written by you. |
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I'll always prefers to play the original version of a game rather than remakes. (Final Fantasy as example.) Original versions make me nostalgic. :) |
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unless your someone from another site, and refairing to :o anyways ive tried looking for this driver the links are dead, i cant remember what it was called but it ran anything in full screen mode in steroscopic, which sometimes was buggy if your emu crashed you had to CTRL+ALT+DEL to get out of it. but this would be awesome if pj64 added this, to be honest the emu isnt really getting improved anymore, they just change little things that are pointless really as it doesnt improve much and compare to 1.6 it emulates almost the same speed for roms, and doesnt play roms that 1.6 cant ei RE2 or Indiana. |
perhaps a bit more on topic
http://www.ign.com/videos/2011/06/17...=77881&show=HD is a more in depth video review, some things are really stunning definitely worth a viewing |
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lol @ that running Kakariko carpenter dude before 1:30 in the video. He looks like a total dumbass. "blah blah ocarina one of the best games my personal favorite has the best soundtrack blah blah gay sex blah blah congress" cool review bro But awesome gfx. :D I don't think it's too much a matter of eye candy since, well, even a game with awesome replay value is still more refreshing when it's explored in different graphics (hopefully usually when they're better but maybe not always then). I'd love to explore a redesign like that for MM as well of course. |
The god damn thing won't stop buffering so i said eff it, it is not worth it.
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lol, are you using FireFox or have like, a bunch of other data in your browser using Flash or plugin memory XD
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Well what if you switch to testing with Internet Explorer just to see if the vid works?
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I might try that, i had just gotten a RAM upgrade as well.
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If that doesn't work then try freeing up CPU or memory or clearing your cache if you want to try using FireFox to use that video. Don't know if something could be blocking it; I know it took a few seconds to actually start the dang thing on this end here as well.
At some point though I think you'd appreciate a look at the graphical redesigns. Visualize this stage of improvement for some other games, may-haps. :D |
vid works with IE 9 :D
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IE9 sucks. end of story.
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Not really. All browsers have issues with different things, and that's not really the topic of this discussion anyway. :D
Honestly I'm not surprised that it got the video to load. |
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IE9 may be better, but it's not as good.
:P |
natnater and iconoclast, stop mass spamming topics with redundant bs.
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So anyway :D I was thinking I discussed the video once I realized how to get it to work, rather than browsers. |
The original is alot more better. Link looks bigger than he should. Especially in the Forest Temper when he enters the room that swirls around.
This only has minor graphical enhancements. Everything else is basically the same with the exception of battling the bosses over again and that it comes with the Master Quest version too. |
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