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-   -   Loading texture packs with GlideN64 2.0 (http://forum.pj64-emu.com/showthread.php?t=8272)

lfcamara94 4th September 2017 10:06 PM

Loading texture packs with GlideN64 2.0
 
So i been trying to load a texture pack on OOT with GlideN64 Public release 2.0 but the Game always load with original textures. i tried to copy the .htc file to Plugin/GFX/Highres_Texture/THE LEGEND OF ZELDA. tried to copy to Plugin/GFX/Cache. it won't load the texture pack,can someone lend me a hand ? i'm on PJ64 2.3.2

HatCat 4th September 2017 10:39 PM

I have no idea what a HTC file is, and I've never used GlideN64.

The directory structure you describe seems to resemble the high-res texture loading mechanism used by Rice's video plugins, though, which I do know how to get working for loading texture replacements.

lfcamara94 4th September 2017 11:32 PM

well since GlideN64 the .htc file extension is used for Texture Packs.

and yes the folder placement looks like Rice method of loading

Frank74 5th September 2017 12:01 AM

Put the .htc file in Plugin\GFX\cache. Lower case 'cache'. Check use full transparencies and save enhanced texture cache to harddisk.

They go under a cache folder wherever GLideN64.dll is placed.

The texture pack path folder is set as: Plugin\GFX\hires_texture.

lfcamara94 5th September 2017 04:51 AM

Quote:

Originally Posted by Frank74 (Post 71669)
Put the .htc file in Plugin\GFX\cache. Lower case 'cache'. Check use full transparencies and save enhanced texture cache to harddisk.

They go under a cache folder wherever GLideN64.dll is placed.

The texture pack path folder is set as: Plugin\GFX\hires_texture.

tried this and didn't work. it seems that the plugin is not loading the textures

Frank74 5th September 2017 11:43 AM

Quote:

Originally Posted by lfcamara94 (Post 71672)
tried this and didn't work. it seems that the plugin is not loading the textures

Works ok with latest GLideN64 here: https://github.com/gonetz/GLideN64/i...ment-321765676

I have htc in, Project64\Plugin\GFX\cache\THE LEGEND OF ZELDA_HIRESTEXTURES.htc

https://www.dropbox.com/s/41uo23ld4l...4_tex.JPG?dl=1

lfcamara94 5th September 2017 06:48 PM

Now they work... Kinda. it makes some borders around 2D sprites and such.

anyway thank you for helping me

mohanned85 23rd April 2020 11:26 PM

hi guys trying load texture packs with GlideN64 2.0 but for some reason doesn't work
is there certain version of project 64 i need as some textures do not work for newer gliden64

ExtremeDude2 24th April 2020 11:50 AM

2.0 is quite old, the latest is 4.0


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