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-   -   Insane framerate (http://forum.pj64-emu.com/showthread.php?t=3534)

furryfangs 6th March 2013 12:55 AM

Insane framerate
 
just tried out the 2.0 went to play body harvest when i noticed it running to fast even with the frame limiter enabled. i seen this happen with a few games just going over the limit or breaking past the limit. is there a way to fix this issue or will it be fixed later?

ExtremeDude2 6th March 2013 06:21 PM

Try messing with sync to audio

furryfangs 7th March 2013 03:32 AM

it has no effect.

Edit:implanting a vsync option might be a great idea but also impossible unless the video plugin can be accessed.

squall_leonhart 7th March 2013 05:12 AM

body harvest is still unplayable anyway.

there is a vsync option - its called graphics settings.

furryfangs 7th March 2013 05:49 AM

what would be the settings to to pace it properly?

zilmar 7th March 2013 08:46 AM

if you set ai count Per byte to 200 it should run at around 60fps

dsx_ 7th March 2013 11:30 AM

why cant we just have 1.6/1.7 behaviour back

furryfangs 7th March 2013 12:35 PM

Quote:

Originally Posted by zilmar (Post 44422)
if you set ai count Per byte to 200 it should run at around 60fps

so i will have to do this with every single rom?

zilmar 7th March 2013 02:38 PM

Quote:

Originally Posted by dsx! (Post 44423)
why cant we just have 1.6/1.7 behaviour back

the game defaults to sync game to audio (opposed to just setting a hard 60 fps).

This option makes the sound better in general (removes random pops and other sound side effects). The problem is some games have side effects, most of these can be fixed with rdb settings.

If you tell me the games I try to those games changed in the next rdb release.

furryfangs 7th March 2013 11:36 PM

Quote:

Originally Posted by zilmar (Post 44426)
the game defaults to sync game to audio (opposed to just setting a hard 60 fps).

This option makes the sound better in general (removes random pops and other sound side effects). The problem is some games have side effects, most of these can be fixed with rdb settings.

If you tell me the games I try to those games changed in the next rdb release.

when i first went to run diddy kong racing most graphical errors occurred
such as the rare logo was messed up and missing half the logo diddy was invisible. when i changed the ai from 500 to 200 even though it was"apparently' stable the graphical problems vanished.
as for the audio sync option it doesn't do anything"of course i wasn't having audio issues.."


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