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-   -   Is there a PJ64 emulator for iPad? (http://forum.pj64-emu.com/showthread.php?t=4661)

PJ964 10th October 2014 11:13 PM

Is there a PJ64 emulator for iPad?
 
I was browsing through Google looking for an iPad PJ64 emulator and all I found for it was Mupen 64 with Retro Arch, but all I just wanted was PJ 64 but only M64 was available, so is there any going to be built, or is the iPad going to be stuck with M64 "Yuck!"

retroben 11th October 2014 02:41 AM

Tell a skilled Apple fan to grab the source code and port it to IOS.
I want PJ64 for Android myself,as we are also stuck with Mupen.

Why is there no 1964 or Daedalus Android or IOS?
There is a 1964js and n64js (daedalus).
Hell!,PSP has Daedalus,and can even run SM64 slowly on PPSSPP for Android!

RPGMaster 11th October 2014 03:21 AM

saw retroben reply. expected to see retroben talk about android. left satisfied :D .

PJ964 11th October 2014 03:27 AM

it's sad isn't it when someone has something potential, but they don't yeild it :( and sadly I wish I could code, but I can't, otherwise I'd with a yes :P

RPGMaster 11th October 2014 04:03 AM

It's sad when nobody bothers to do work that they want to be done ;/ .

Seriously, what's wrong with mupen? Better audio than pj64 ;/ .

PJ964 11th October 2014 06:18 AM

Quote:

Originally Posted by RPGMaster (Post 57694)
It's sad when nobody bothers to do work that they want to be done ;/ .

Seriously, what's wrong with mupen? Better audio than pj64 ;/ .

yes but the pj64 has better support with the video.

RPGMaster 11th October 2014 07:19 AM

Quote:

Originally Posted by PJ964 (Post 57695)
yes but the pj64 has better support with the video.

lol wut? Do you really believe pj's glide is magical?

Clearly this is a case of brand name bias. Anyway, nobody's going to port pj64. Imo that would be a waste of time ;/ .

PJ964 11th October 2014 07:35 AM

Quote:

Originally Posted by RPGMaster (Post 57696)
lol wut? Do you really believe pj's glide is magical?

Clearly this is a case of brand name bias. Anyway, nobody's going to port pj64. Imo that would be a waste of time ;/ .

Erm so why do you care bout posting, it sounded like you trying to sell me their liver xD and I'm not being bias, I have my own opinion to make, Mupen 64 is just plain ugly to me xD All I just wanted to know is, is it possible, and your answer didn't really help xD

Tasoulis 11th October 2014 09:03 AM

N64 emulation is one of the least user friendly scenes that includes tons of bugs, experimentation, trial and error and plenty of plugins and combination of options. Even on Windows PC (which is the definitive platform for homebrew emulators) its a pain in the ass. Also, some plugins and combinations that are essential for some games to work correctly, will bring a powerful desktop i5 CPU to it's knees. Overall, you need to have full control and be able to adjust lots of variables to make many games work.

So, i just don't think a casual and user friendly "tap once and forget" closed platform like iOS is ready for the scene. I know my post isn't what you are looking for, i could just answer "no, PJ64 isn't available". Its just that i think you should lower your expectations about N64 emulation in general on your platform, for now.

V1del 11th October 2014 09:14 AM

PJ64's jabo can't be ported no source and no portable API. that's the only thing you could think of when talking about "better video" as glide does exist on mupen and works just fine.

In general you can't just plop a PJ64 Port to another device and expect it to work as well as the PC version. There's a reason mupen is on every device, its because it was designed to be portable from the getgo, a lot of work went into that consideration. PJ64 never had that consideration and uses a lot of Windows specific code, you'd have to rewrite big parts and also expect a load of bugs. It makes much more sense for crossplatform devs to port and enhance mupen, because it has taken many of the platformspecifics out of the way already.

Unless jailbroken IOS has another problem, you can't use dynamic recompilation, so you would be stuck with the interpreter which will be slower.

And you clearly are biased, saying you don't like mupen because of "Yuck" is not a valid argument in any way, shape or form. If you have a concrete example we could help you with a solution.

tl:dr no you can't port PJ64 to non-windows.


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