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-   -   Paper Mario - Glide 64 Exception.... (http://forum.pj64-emu.com/showthread.php?t=1685)

0080900 14th June 2010 11:38 PM

Paper Mario - Glide 64 Exception....
 
http://imgur.com/ET4GE.png

I keep getting this message/window when try to use the Fire Flower in Paper Mario, the game pretty much freezes from there and CPU usage goes up like crazy

I'm using Glide 64 Graphics Plugin

Any idea on how I can resolve this?

:confused:

rpyleoh 17th June 2010 03:50 PM

since you are using glide64 it could be caused by either not having the required openGL support, because paper mario requires 2.1 support, where as most others require 1.5........it's either that or you are missing "glide3x.dll" from the main folder of your emulator....make sure you meet those requirements. if you don't, i would reccomend using rice by mudlord because it supports directX rendering which most older/some newer (like mine) require for rendering purposes.

squall_leonhart 17th June 2010 05:06 PM

do NOT use mudlords rice video builds, they are unsupported.


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