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-   -   Sound Plugin Development (http://forum.pj64-emu.com/showthread.php?t=4522)

Frank74 2nd May 2015 05:46 AM

Built with MinGW after some changes to the make. Had to change all the '/' to '\' in paths. Also it looks for the Mupen64plusHLE folder in the gccbuild folder and its not there, so I just copied it inside.

No config though.

No luck building with VS2008. Manually adding the missing c99 includes I get link error.

HatCat 2nd May 2015 08:22 PM

Did a new pull request addressing the following discrepancies...

Quote:

Originally Posted by Frank74 (Post 61824)
Built with MinGW after some changes to the make. Had to change all the '/' to '\' in paths.

https://github.com/cxd4/AziAudio/com...7a7da66be331b8

Quote:

Originally Posted by Frank74 (Post 61824)
Also it looks for the Mupen64plusHLE folder in the gccbuild folder and its not there, so I just copied it inside.

https://github.com/cxd4/AziAudio/com...acbdcf197a6d1e

Quote:

Originally Posted by Frank74 (Post 61824)
No config though.

Yet to completely figure out what went wrong there. :( But:
https://github.com/cxd4/AziAudio/com...a51574b126e992

RPGMaster 3rd May 2015 06:09 AM

Quote:

Originally Posted by HatCat (Post 61800)
Unfortunately for the time being there's still that bug where starting emulation with the DirectSound plugin uses up a full CPU thread, at least on my end.

I just sent a PR to fix that issue. I think Azimer temporarily did it that way for experimentation purposes.


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