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Some help with texture packs, please!
Hello, I have run into some slight problems loading hi-res textures...
I was running Zelda OoT fine with Hi-res textures (I can't remember the name of the texture pack, just that it was really hard to find...super realistic textures) and I got a new computer. So I reinstalled PJ64, and copied the Texture pack onto my new HD, along with bmglib.dll and ricevideo.dll and the debug one. Well, when I select load hi-res textures if available, when I start up the game, it shows that texture loading screen for a split second and it says "Texture loading is enabled / Finding all hires textures" but doesn't load anything. I tried using a different texture pack, different version of rice pugin, reinstalling, everything I can think of. I've never seen this problem before and I can only find 1 other person who has had it and they asked a question on Yahoo answers and never got a response :( So I thought I'd ask here for help since I can't figure it out. I have the texture pack in hires_texture\The Legend of Zelda. The plugin dlls are in the plugin directory. The bmglib.dll is in the main program directory. I don't know what else to do! Thanks! |
"hires_texture\The Legend of Zelda"
When the game is loaded in Project64 1.6 what's the title of the game listed in Project64's title? |
THE LEGEND OF ZELDA - Project64 Version 1.6
this is the title of the window when I load up the game =/ I tried a different ROM, as well, and that didn't help either :( |
::FACEPALMMMMMMM::
would have helped if I mentioned...hires_texture was in installation folder...not in Plugin directory......>.< thanks anyways! |
Even still the issue is obviously in that no replacement texture files are detected--which means the folder is not assigned correctly by some odd cause.
Which version of Rice's Video Plugin are you using? Is folder "hires_texture[\THE LEGEND OF ZELDA]" under Project64\Plugin or outside the Plugin folder? Are you using Windows Vista? ah ok |
LOL thanks for the help! I got it!
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