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-   -   Open Source (http://forum.pj64-emu.com/showthread.php?t=3020)

Natch 18th March 2012 05:54 AM

Reputation

TheRealM 15th July 2012 10:23 PM

Quote:

Originally Posted by Nemmay (Post 39854)
Well, since times have obviously changed, what would it hurt to release the source through an SVN to encourage more developers to come out of the wood-works to work on the emulator?

I've lately became pretty versed with the N64, and MIPS R4300i, it's really neat and quite similar to some of the stuff I was doing with powerpc on the Xbox 360.

What do you all have to lose?

So you are willing to emulate a pipelined CPU well, plus vector processor, plus gfx chip with tons of programmability?

What could possibily be added to to?
well...
* framebuffer notification for HLE video crap
* pure PIF2 emulation
* better timing
* more optimized code via SSE3 for the RSP
* the removal of plugins
* etc....

Trust me, you are in for a world of hurt if you manage to pull all that off. Especially with the current state the source is in ;)

squall_leonhart 16th July 2012 07:39 AM

Indeed, and the reason we know this..... well we somehow ended up in possession of the source, Zilmar has been informed that certain peoples are handing out the source without permission.

ExtremeDude2 16th July 2012 12:28 PM

wow, that is interesting XD

Natch 16th July 2012 10:09 PM

wat http://www
:U

TheRealM 16th July 2012 10:40 PM

Another thing would be working out proper timing, rather than this Counter Factor stuff....

Course, proper timing would up the sys reqs and stuff....

ExtremeDude2 16th July 2012 11:19 PM

Quote:

Originally Posted by TheRealM (Post 40816)
Another thing would be working out proper timing, rather than this Counter Factor stuff....

Course, proper timing would up the sys reqs and stuff....

Which aren't that horrible anyway

TheRealM 18th July 2012 09:14 AM

suppose, though there is some glaring issues with no connection to accuracy.

like overall style. but i guess its common in projects. pj64 1.4 had the same issue.

Score_Under 21st July 2012 08:30 PM

Quote:

Originally Posted by squall_leonhart (Post 39855)
the quality of the code.

You don't always have to accept people's patches... you can tweak them or reject them outright, entirely your choice. Open source doesn't need to be a free-for-all.

Quote:

Originally Posted by squall_leonhart (Post 39843)
there wasn't even such a thing as SVN when 1.4 was released, people were still using that archaic CVS crap.

I can recommend Git as a good version control system (though not too beginner-friendly), and GitHub is also pretty darn good when it comes to managing/sharing/controlling access to/accepting patches to/tracking bugs for repositories. I can't post links as I registered to post this, but try them out - they're the first hit for both on google (though I know google's results can vary between people/locations).

TheRealM 21st July 2012 08:59 PM

Git causes nothing but trouble.

Do you really want people making forks of forks of forks, and then people distributing tons of different versions of essentially the same shit?


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