TheRealM |
15th July 2012 10:23 PM |
Quote:
Originally Posted by Nemmay
(Post 39854)
Well, since times have obviously changed, what would it hurt to release the source through an SVN to encourage more developers to come out of the wood-works to work on the emulator?
I've lately became pretty versed with the N64, and MIPS R4300i, it's really neat and quite similar to some of the stuff I was doing with powerpc on the Xbox 360.
What do you all have to lose?
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So you are willing to emulate a pipelined CPU well, plus vector processor, plus gfx chip with tons of programmability?
What could possibily be added to to?
well...
* framebuffer notification for HLE video crap
* pure PIF2 emulation
* better timing
* more optimized code via SSE3 for the RSP
* the removal of plugins
* etc....
Trust me, you are in for a world of hurt if you manage to pull all that off. Especially with the current state the source is in ;)
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