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pcgame 26th November 2010 07:52 PM

game pak
on pokemon staduim i keep getting a pokemon gam pak is not inserted

on pokemon staduim 2 i get no game pak can be selected

how do i fix both of them

HatCat 26th November 2010 08:07 PM

I thought game pak was Nintendoeese for the N64 cart more-or-less.

Not at all familiar with any of these Pokemon complications, but it sounds like you're supposed to save a profile of Pokemon you keep or something.

pcgame 26th November 2010 08:12 PM

on project 64

HatCat 26th November 2010 08:28 PM

Righto, on Project64. Could be some other emulator, but as long as you save Pokemon you train I guess that's their idea of creating a gamepak [profile].

Experiment #150 26th November 2010 08:46 PM

First of all, are you using the N-rage transfer pak, or are you just expecting PJ64 to search and discover the game? Also, please save at the pokemon center first. Then, try restarting the emulator.

dsx_ 27th November 2010 06:16 AM

whats a n rage i dont need anger management

Alunalun 27th November 2010 12:04 PM

The 'game pak' refers to a game boy cartridge, which you're supposed to connect to the N64 using a transfer pak. The N-rage input plugin of Project64 can emulate a transfer pak. You tell the plugin to emulate a transfer pak, and then you have to select a gameboy save file on your hard drive, representing the gameboy cartridge that you would use on a real N64.
So you must use a game boy emulator to play pokemon, and then save at a pokemon centre, and then select the save file for that (not the ROM).
I don't know what version of N-rage you need to use transfer pak emulation, my version doesn't seem to have it (DirectInput8 V2 1.80a).
Change input plugin to N-rage, if you have the correct version of it, on Options>settings.

HatCat 27th November 2010 04:57 PM

Version 1.82 added transfer pak emulation.

squall_leonhart 28th November 2010 04:17 AM

1.80 included t-pak support..... just not complete.

HatCat 28th November 2010 04:30 AM

Oh I see, a small change that wasn't noted in N-Rage's progress history page.

squall_leonhart 28th November 2010 09:56 AM

yeah, iirc, 1.80 had issues with crystal us.

HatCat 28th November 2010 08:13 PM

Mmm...well I have no choice but to admit that I'm beat in this convo. I'm not all fancy hip and up-to-date on you kids and your yellow, gold, silver, crystal, green, ruby, etc. Pokemon color drug transfers. MadManMark must have been good with that crystalline stuff. :cool:

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