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Videogamer555 7th April 2022 01:31 AM

Doesn't treat analog joystick as analog
It has no option to assign the joystick x-axis to emulated analog stick x-axis, or joystick y-axis to emulated analog stick y-axis. Instead it only has options to configure a digital approach to the analog stick. Basically this means that if you press a key assigned to the analog stick left direction for example, it treats it as fully pressing the emulated stick to the left. And unfortunately this also means that when I use a real analog joystick (or a gamepad thumbstick) I'm only alowed to treat it as a key press. Pressing left on the analog stick to ANY AMOUNT past a certain threshold, is treated as if it were pressing a key, and pressing it less than this threshold, makes it be treated as if the key were not pressed at all. This basically turns the analog joystick into a DIGITAL joystick, and then emulates the analog stick in the game from these digital inputs (is Left pressed, then go full left, if not then don't go left). It's NOT behaving as it should. The way it SHOULD behave is if you are using an analog joystick, the emulator should recognize that, and directly pass the analog joystick signal levels to the emulated N64 stick, so the game being played would behave as expected.

Videogamer555 7th April 2022 01:34 AM

Oops. I just realized I had the dead zone too high. Reducing it to 1% makes it behave as expected. It now does respond in an analog way, so that slight presses of the joystick in a direction are passed to the game as a small emulated N64 analog stick signal, and big presses of the real joystick are likewise passed as large emulated stick signals.

TheViper4Life 19th May 2022 10:37 PM


Originally Posted by DavidBlefe (Post 80411)
My puppy is 5 months old and we got him a 4 days ago. He doesnt seem too fussed with his food or treats. Do you think it would be ok to change his food. He is a mini labradoodle. Any ideas of a food he may like?

Sounds like he needs more Project64 in his diet.

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