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-   -   Jabo's Direct3D8 1.7.0.57 ver 5 Advance config? (http://forum.pj64-emu.com/showthread.php?t=3649)

Tasoulis 25th April 2013 11:12 PM

Quote:

Originally Posted by nintendo1889 (Post 45896)
I thought I mentioned that, but I guess not :rolleyes:

I did... :P

et500 25th April 2013 11:42 PM

Apart from a small number of exceptions (PD sky for example), Jabo's 1.6.1 and 1.7 plugins are still much faster and a lot more compatible than Glide.

They also seem to provide a better image quality and sharpness in higher resolutions too. Advanced options are game specific in 1.7.0.57 ver 5 and will appear only when a game is running, so settings like full screen stretching need to be manually set once per game.

Hopefully Glide will improve, I currently only use it for a small number of games with highrez texture support. Today, Jabo's plugins are still a lot faster, much more stable and have less bugs in most cases.

Glide is a great plugin and has a lot of potential though.

the_randomizer 25th April 2013 11:45 PM

Quote:

Originally Posted by et500 (Post 45916)
Apart from a small number of exceptions (PD sky for example), Jabo's 1.6.1 and 1.7 plugins are still much faster and a lot more compatible than Glide.

They also seem to provide a better image quality and sharpness in higher resolutions too. Advanced options are game specific in 1.7.0.57 ver 5 and will appear only when a game is running, so settings like full screen stretching need to be manually set once per game.

Hopefully Glide will improve, I currently only use it for a small number of games with highrez texture support. Today, Jabo's plugins are still a lot faster, much more stable and have less bugs in most cases.

Glide is a great plugin and ha a lot of potential though.

Glide also emulates the pixel alpha dithering effects (Mystical Ninja 64, Hybrid Heaven, Mario Kart 64, Super Mario 64 all use this dithering effect), Jabo's does not for some reason. Just saying, but yes, it does need some work on it. Too bad Jabo didn't make his open source.

Jorchking 26th April 2013 12:28 AM

Quote:

Originally Posted by et500 (Post 45916)
Apart from a small number of exceptions (PD sky for example), Jabo's 1.6.1 and 1.7 plugins are still much faster and a lot more compatible than Glide.

They also seem to provide a better image quality and sharpness in higher resolutions too. Advanced options are game specific in 1.7.0.57 ver 5 and will appear only when a game is running, so settings like full screen stretching need to be manually set once per game.

Hopefully Glide will improve, I currently only use it for a small number of games with highrez texture support. Today, Jabo's plugins are still a lot faster, much more stable and have less bugs in most cases.

Glide is a great plugin and ha a lot of potential though.

Yes me too use Jabo, but sometimes I use Textures, and Jabo is not compatible with HD textures, only Rice or Glide64.

Glide64 also is a great plugin, but is very slow.

mesk14 26th April 2013 12:30 AM

You guys find glide slow? Not me,in fact the majority of games i play i use glide.

Jorchking 26th April 2013 12:40 AM

Quote:

Originally Posted by mesk14 (Post 45920)
You guys find glide slow? Not me,in fact the majority of games i play i use glide.

Try in Mario tennis with Glide64, the graphics are Ok, but the game run very slow, try.

the_randomizer 26th April 2013 12:43 AM

Quote:

Originally Posted by Jorchking (Post 45921)
Try in Mario tennis with Glide64, the graphics are Ok, but the game run very slow, try.

Thank goodness no one said that Rice Video was the best most stable plugin out there. :D

Jorchking 26th April 2013 01:35 AM

Quote:

Originally Posted by nintendo1889 (Post 45922)
Thank goodness no one said that Rice Video was the best most stable plugin out there. :D

I can Say that plugins are better depend the game, the default and much better for me is Jabo, later Glide64 (but is slow in some games), later Rice video plugin, the last I use only for load textures same that Glide64.

But depends that which game you want play.

For example Majora's Mask have a lot of problems with the Rice Video Plugin.

the_randomizer 26th April 2013 01:46 AM

Quote:

Originally Posted by Jorchking (Post 45923)
I can Say that plugins are better depend the game, the default and much better for me is Jabo, later Glide64 (but is slow in some games), later Rice video plugin, the last I use only for load textures same that Glide64.

But depends that which game you want play.

For example Majora's Mask have a lot of problems with the Rice Video Plugin.

And Glide 64 gets the motion smoothing/ day-night transition effects right. Just glad there is a per-ROM plugin setting now. Rice Video has major combiner issues with many games, incorrect HUD graphics (Mystical Ninja is a good example)

Tasoulis 26th April 2013 03:34 PM

From my testing (tested almost any N64 game out there) and according to the online guide by Bighead, Glide64 is the superior, more compatible plugin. Yes, its slower than Jabo but any PC that is less than 5 years old should run it with ease anyway (mine is a Pentium 4 and i still use it as default and only a few games have issues with speed).


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