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Titus03 3rd February 2019 07:08 PM

I'd like to request widescreen GameShark codes for:

1080 Snowboarding (E) (M4)
The Legend of Zelda - Majora's Mask (E) (M4)
Wave Race 64 (E) (M2)


SubCog 17th April 2019 09:21 PM

Wave Race will be tough I think, since the waves are only generated to fill the area that's in screen. I'd love to see someone try though!

catarax 26th May 2019 09:26 PM


Originally Posted by catarax (Post 73629)

An issue on 3P Versus on Mario Kart 64 for all races, the map is not properly displayed :

Edit: This issue only happens when playing EXTRA tracks, the reversed ones.

SteamyJ 19th December 2019 09:10 AM

Awesome stuff.

Lukas13 18th February 2020 10:23 AM

Hey what about a paper mario 64 16:9 gameshark code?

terminatort64 17th April 2020 04:27 AM

Turok 3 Widescreen
Code for Widescreen to Turok 3 Shadow of Oblivion ??

SubCog 20th April 2020 06:23 PM

Turok 3 already has a widescreen option built into the game. What's the difference?

terminatort64 21st April 2020 03:06 PM

because that wide of this game "cut" some weapons and looks weird, just compare 4:3 weapons and the "Letter Box" option. I tried the "Override Aspect" but this dont work, the wide code for Turok 1 and Turok 2 work really well
only missing for Turok 3 :(

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