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gamerlamer 23rd February 2014 06:08 PM

How to dump textures using pj64 2.1
I've been trying to figure this out for a long time now. I've asked in other places but I never get a complete answer and nothing has worked. I don't know if I'm missing a folder or not using the right plugin or what.

I've been told Jabo's Direct 3D8 can be used when dumping textures. It would dump into either a "textures_save" or "textures-save" folder.

Rice plugins I can't get to work right or maybe I'm not putting the right ones in. If these do work I don't know where to put them in the pj64 2.1 file.

Maybe my directories are incorrect if that has anything to do with dumping.

Pics of your own 2.1 file set up would be easiest for me to follow.

gamerlamer 25th February 2014 08:19 PM

Never mind, I found out how to do it. For anyone who might not know.

1. Use Jabo .... ver5, don't need the rice plugin to dump (although a few are used in other folders (dif topic))

2. Don't put pj64 2.1 in C: drive. Once I took it out the textures dumped right away. Put it in any other drive.

3. Make sure directory paths are correct. When I changed from C: to D: I still had to manually change a few paths.

WAS C:\program files\ pj64 2.1...
manually changed to

If anyone has a question about this I'll try to help.

Brendini 11th February 2018 01:10 AM

Thanks this worked! For 3.2 Users, It works too.:D

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