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Forum: Project 64 - v2.x - Suggestions 23rd May 2011, 06:35 PM
Replies: 17
Views: 10,841
Posted By HatCat
Good to know that a part of it is just a balance...

Good to know that a part of it is just a balance of time on the end of the person working on the core, rather than inability to look into the issue.

It can be done through Project64 since a...
Forum: Project 64 - v2.x - Suggestions 17th May 2011, 07:44 PM
Replies: 17
Views: 10,841
Posted By HatCat
Yeah, I wouldn't count on a fast answer or report...

Yeah, I wouldn't count on a fast answer or report to the situation anytime soon. Things like Pokemon Snap or Donkey Kong 64 worked in Project64 because of some implemented hacks not used in other...
Forum: Project 64 - v2.x - Suggestions 16th May 2011, 08:28 PM
Replies: 17
Views: 10,841
Posted By HatCat
Could be one of those defects in code based on...

Could be one of those defects in code based on the original Project Unreality or something, if it's not a simple lack of implementation.
Forum: Project 64 - v2.x - Suggestions 14th May 2011, 03:34 PM
Replies: 17
Views: 10,841
Posted By HatCat
Thanks for providing the saved state. It...

Thanks for providing the saved state.

It isn't an issue with controller input plugins, even though I have tested 3 of those as well. Camera movement signals might be able to be controlled by it,...
Forum: Project 64 - v2.x - Suggestions 13th May 2011, 06:27 PM
Replies: 17
Views: 10,841
Posted By HatCat
oh lol, well while I'm waiting for the free...

oh lol, well while I'm waiting for the free download without having to register, you're sure that this isn't a bug that happens on the original N64 hardware? Because a lot of games surprisingly can...
Forum: Project 64 - v2.x - Suggestions 12th May 2011, 09:02 PM
Replies: 17
Views: 10,841
Posted By HatCat
Well I wouldn't count on it. 1964 had some...

Well I wouldn't count on it. 1964 had some internal core issues with difficult games.

It's possible though. I initially guessed mupen cause it was the only emulator that somehow had some special...
Forum: Project 64 - v2.x - Suggestions 11th May 2011, 09:19 PM
Replies: 17
Views: 10,841
Posted By HatCat
Well I know I sure didn't see a note of this in...

Well I know I sure didn't see a note of this in the official GameFAQ or RDB.

Try Mupen64 0.5.1 for Windows to see if that happens to have any internal core support for this.

Otherwise if you...
Forum: Project 64 - v2.x - Suggestions 11th May 2011, 12:51 AM
Replies: 17
Views: 10,841
Posted By HatCat
I'm not sure, as I'm not familiar with the game. ...

I'm not sure, as I'm not familiar with the game. Testing has had better results for many with Glide64 if you want to try that plugin and switch like natnatertatertot suggested.
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