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Forum: Project 64 - v2.x - Suggestions 27th March 2011, 04:33 PM
Replies: 19
Views: 12,451
Posted By Jabo
The next build should fix lag in games that have...

The next build should fix lag in games that have very low frequencies (GoldenEye for example is 22.5khz)... not sure if anyone noticed that.

Additionally "sync game to audio" should be on by...
Forum: Project 64 - v2.x - Suggestions 23rd March 2011, 10:03 PM
Replies: 19
Views: 12,451
Posted By Jabo
I remember a while ago that we had discussions...

I remember a while ago that we had discussions around this same topic, reliability and latency are kind of inversely related, dealing with small chunks makes it more prone to popping, I always had...
Forum: Project 64 - v2.x - Suggestions 23rd March 2011, 12:52 PM
Replies: 19
Views: 12,451
Posted By Jabo
yea and DirectSound is just a thin layer right...

yea and DirectSound is just a thin layer right above that on modern platforms



ah now I understand what you mean, sync audio is very important. sync audio basically means "don't let the game...
Forum: Project 64 - v2.x - Suggestions 22nd March 2011, 11:47 PM
Replies: 19
Views: 12,451
Posted By Jabo
I looked at XAudio2 as well, it's Microsoft's...

I looked at XAudio2 as well, it's Microsoft's preferred API when they rewrote the audio stack in Windows Vista. Microsoft has been playing with DirectX ever since Xbox development started as a way...
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