Forum: Open Discussion
9th January 2016, 08:52 PM
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Replies: 5
Views: 8,226
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Forum: Project 64 - v2.x - Suggestions
29th December 2015, 07:30 PM
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Replies: 251
Views: 136,445
Gliden64 rev.e2ba0f2
shunyuan's hle audio...
Gliden64 rev.e2ba0f2
shunyuan's hle audio 1.8.2u1
pokopom xinput plugin v2.0
So are you saying the emu already quits emulation before quitting the gui when close gui is pressed? If not, that's...
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Forum: Open Discussion
27th December 2015, 12:31 AM
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Replies: 5
Views: 8,226
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Forum: Project 64 - v1.6
26th December 2015, 07:04 PM
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Replies: 4
Views: 4,154
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Forum: Project 64 - v2.x - Suggestions
26th December 2015, 06:59 PM
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Replies: 251
Views: 136,445
The emu silent crashes when quitting the emu...
The emu silent crashes when quitting the emu without first stopping emulation. Perhaps you can include stop emulation code in with the emu close code so that wouldn't happen. (aka, emulation stop...
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Forum: Project 64 - v2.x - Suggestions
7th December 2015, 06:50 PM
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Replies: 251
Views: 136,445
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Forum: Project 64 - v2.x - Suggestions
2nd December 2015, 07:53 PM
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Replies: 20
Views: 13,544
Inside emu folder. I don't see a need for the...
Inside emu folder. I don't see a need for the custom locations or any of the texture locations (since the graphics plugin handles this). Maybe it'll stop emucr from compiling builds in which the...
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Forum: Project 64 - v2.x - Issues
2nd December 2015, 06:46 PM
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Replies: 6
Views: 4,166
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Forum: Project 64 - v2.x - Suggestions
2nd December 2015, 02:29 PM
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Replies: 20
Views: 13,544
id rather see every aspect of this emu use...
id rather see every aspect of this emu use relative paths instead of full paths. At least ppl wouldn't have to reconfigure everytime they move the emu folder. This sounds like it can take like 5 mins...
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Forum: Project 64 - v2.x - Issues
2nd December 2015, 01:54 PM
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Replies: 6
Views: 4,166
That's what launchbox is for :P
n64 doesn't...
That's what launchbox is for :P
n64 doesn't even have alot of games. Me, I only have 15 games myself that I like. I think it would be a waste and would prefer fixings on things that actually need...
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Forum: Open Discussion
11th October 2015, 08:52 PM
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Replies: 7
Views: 7,258
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Forum: Project 64 - v2.x - Suggestions
10th June 2015, 07:06 PM
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Replies: 251
Views: 136,445
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Forum: Open Discussion
2nd May 2015, 02:54 PM
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Replies: 26
Views: 12,487
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Forum: Open Discussion
27th April 2015, 10:46 PM
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Replies: 40
Views: 47,531
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Forum: Site News
17th April 2015, 03:26 PM
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Replies: 97
Views: 323,747
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Forum: Project 64 - v2.x - Suggestions
16th April 2015, 01:40 PM
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Replies: 0
Views: 2,960
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Forum: Project 64 - v2.x - Issues
16th April 2015, 11:33 AM
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Replies: 2
Views: 3,108
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Forum: Open Discussion
15th April 2015, 08:37 PM
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Replies: 65
Views: 44,653
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Forum: Project 64 - v2.x - Issues
15th April 2015, 08:05 PM
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Replies: 2
Views: 3,108
config folder issue
I have this emu set to here: E:\Users\*my name*\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\Nintendo64\Project64
But everytime I use this emu, it saves the config folder here: E:\Users\*my name*...
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Forum: Open Discussion
15th April 2015, 07:03 PM
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Replies: 65
Views: 44,653
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Forum: Site News
15th April 2015, 06:58 PM
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Replies: 97
Views: 323,747
I can't seem to get the community texture pack...
I can't seem to get the community texture pack for zelda to load with gliden64. But it works on 1.6 and 1.7. What am I doing wrong?
Edit: nevermind. had to manually point to the location. thought...
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Forum: Project 64 - v2.x - Suggestions
4th March 2015, 04:10 PM
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Replies: 13
Views: 12,925
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Forum: Open Discussion
15th February 2015, 02:03 PM
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Replies: 16
Views: 7,714
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Forum: Open Discussion
15th February 2015, 03:35 AM
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Replies: 16
Views: 7,714
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Forum: Open Discussion
15th February 2015, 03:12 AM
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Replies: 26
Views: 12,487
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