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Forum: Open Discussion 27th June 2014, 07:51 AM
Replies: 1,804
Views: 556,095
Posted By bsmiles32
To port mupen64plus RSP HLE, all you need to...

To port mupen64plus RSP HLE, all you need to change is the src/plugin.c file(in order to match zilmar spec), and eventually the building logic (vs project / Makefile).

All other file are (should...
Forum: Open Discussion 12th June 2014, 12:10 AM
Replies: 1,804
Views: 556,095
Posted By bsmiles32
Just to clarify: alist_audio is the most used...

Just to clarify:
alist_audio is the most used audio ucode, and the first official version of audio ucode. I've seen games published during the years 1996-2001 using it.
alist_naudio is the second...
Forum: Open Discussion 11th June 2014, 11:33 PM
Replies: 1,804
Views: 556,095
Posted By bsmiles32
So, that means, alist_audio and/or alist_naudio ?...

So, that means, alist_audio and/or alist_naudio ?



Do you refer to patent US6593929 (fig16 + p.115) for instance ?
While it can give a global overview of the methods used, it wont answer...
Forum: Open Discussion 11th June 2014, 10:41 PM
Replies: 1,804
Views: 556,095
Posted By bsmiles32
There are (to my knowledge) 4 MusyX ucode...

There are (to my knowledge) 4 MusyX ucode versions:
musyx_v1: Rogue Squadron
musyx_v1a: ResidentEvil2, Polaris SnowCross
musyx_v1b: TWINE, RugratsInParis, NBAShowTime, HydroThunder,...
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