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Forum: Open Discussion 20th March 2016, 08:23 PM
Replies: 276
Views: 90,965
Posted By HatCat
Thanks. I've mirrored it here to GitHub to...

Thanks.

I've mirrored it here to GitHub to prevent this forum server from getting in my way again.
https://github.com/cxd4/tooie-save-edit/releases

I should probably update the original post...
Forum: Open Discussion 18th March 2016, 04:39 AM
Replies: 276
Views: 90,965
Posted By HatCat
Somebody just linked to this thread asking where...

Somebody just linked to this thread asking where to get a download of the pre-compiled application.

It's kind of a good question because zilmar's Apache server keeps screwing up the older...
Forum: Open Discussion 13th May 2014, 11:57 AM
Replies: 276
Views: 90,965
Posted By HatCat
Please assemble organized documentation about all...

Please assemble organized documentation about all the things I should add in the next release then.

I saw you put together a list of jiggy-spawned bits, but I don't think that singular thing is...
Forum: Open Discussion 7th May 2014, 01:49 PM
Replies: 276
Views: 90,965
Posted By HatCat
oh right right right, I misunderstood I...

oh right right right, I misunderstood

I forgot you were doing bits for whether the jiggy has appeared yet / is spawned. In case you decline to pick up a jiggy that you've "unlocked", the EEPROM...
Forum: Open Discussion 7th May 2014, 12:31 PM
Replies: 276
Views: 90,965
Posted By HatCat
thanks... Under "MT" I see you have three...

thanks...

Under "MT" I see you have three jiggies listed:

MT

Relic Thingy Jiggy Spawn
0x717
12-->32
Forum: Open Discussion 7th May 2014, 11:32 AM
Replies: 276
Views: 90,965
Posted By HatCat
Don't be rushed! You've done so much work...

Don't be rushed!

You've done so much work already.
I have a lot of other stuff to work on as well. It would be interesting to work on this project again, don't get me wrong; I'm just caught in a...
Forum: Open Discussion 7th May 2014, 11:06 AM
Replies: 276
Views: 90,965
Posted By HatCat
I don't understand jiggy names like "Mr. Fat...

I don't understand jiggy names like "Mr. Fat Jiggy Spawned". Do you think you could organize a single list of all the 90 jiggies and their offsets so that I don't have to look across 5000 posts on...
Forum: Open Discussion 6th May 2014, 03:28 PM
Replies: 276
Views: 90,965
Posted By HatCat
I've had some headaches. Try Ibuprofen. Ask...

I've had some headaches.

Try Ibuprofen. Ask your mom or w/e.
Forum: Open Discussion 1st May 2014, 08:27 AM
Replies: 276
Views: 90,965
Posted By HatCat
Haha, you can do that? Like, check the interwebz...

Haha, you can do that? Like, check the interwebz at your Dropbox link and see if there's a newer version of your exe available?
Forum: Open Discussion 28th April 2014, 07:15 AM
Replies: 276
Views: 90,965
Posted By HatCat
Yeah it's fine if it helps you decode the offsets...

Yeah it's fine if it helps you decode the offsets faster.

Ultimately, the effective offset is (what you find) - 256, and then modulus (the remainder after division) by 0x1C0. But I can take care...
Forum: Open Discussion 28th April 2014, 07:03 AM
Replies: 276
Views: 90,965
Posted By HatCat
Quagmire Silo is just 0x0E8 into whatever save...

Quagmire Silo is just 0x0E8 into whatever save slot you want it to be in.
Forum: Open Discussion 14th April 2014, 10:44 PM
Replies: 276
Views: 90,965
Posted By HatCat
Heh. Technically you didn't really have to,...

Heh. Technically you didn't really have to, since negative inventory stock counts are useless in this game. If someone really wanted -32768 extra honeycombs, they could just type 32768 in your...
Forum: Open Discussion 13th April 2014, 09:08 PM
Replies: 276
Views: 90,965
Posted By HatCat
No, actually, it never occurred to me to hack out...

No, actually, it never occurred to me to hack out the health meter and honey combs denominator in the EEP.

Of all things to reverse from the save format, Banjo's health ratio and max health limits...
Forum: Open Discussion 13th April 2014, 08:40 PM
Replies: 276
Views: 90,965
Posted By HatCat
There is no memory pak data for Banjo-Tooie;...

There is no memory pak data for Banjo-Tooie; that's just something that Jabo's DirectInput automatically creates for a bunch of games. You can delete that .mpk file safely; it won't make a...
Forum: Open Discussion 10th April 2014, 05:26 PM
Replies: 276
Views: 90,965
Posted By HatCat
No tabs in the GUI yet. D: But yaaay, the...

No tabs in the GUI yet. D:
But yaaay, the checkbox graying works. I see you figured out the semi-checked / semi-grayed-out thing too.

Yeah, I was hoping retroben's notes would compress into...
Forum: Open Discussion 9th April 2014, 11:25 PM
Replies: 276
Views: 90,965
Posted By HatCat
Are you saying strncpy compiled to an actual call...

Are you saying strncpy compiled to an actual call to strncpy?

Well I didn't expect that >.> I blame VS :D.

Well you could always still use strcpy with a backup of the old character before the...
Forum: Open Discussion 9th April 2014, 10:19 PM
Replies: 276
Views: 90,965
Posted By HatCat
Something like strncpy or memcpy should still do...

Something like strncpy or memcpy should still do it.
http://www.cplusplus.com/reference/cstring/strncpy/

I've never used strncpy before, so this is just a wild guess.

But it should be...
Forum: Open Discussion 9th April 2014, 09:54 PM
Replies: 276
Views: 90,965
Posted By HatCat
lmao, I don't know if I'll implement all the misc...

lmao, I don't know if I'll implement all the misc spawn events, character interaction records etc. in the save editor, but you're welcome to document all those trivial bits if you want to. If the...
Forum: Open Discussion 9th April 2014, 09:45 PM
Replies: 276
Views: 90,965
Posted By HatCat
Yeah, strcat is like strcpy but does more work,...

Yeah, strcat is like strcpy but does more work, and the more security checking a CRT function has the less likely Microsoft compile is to recognize it as an inline-able intrinsic.



All the more...
Forum: Open Discussion 9th April 2014, 09:15 PM
Replies: 276
Views: 90,965
Posted By HatCat
strcpy and strcat are string functions, so they...

strcpy and strcat are string functions, so they don't directly come from stdio. It should be <string.h>.

And they're still C run-time functions, but the solution I gave you was an intrinsic...
Forum: Open Discussion 9th April 2014, 07:42 PM
Replies: 276
Views: 90,965
Posted By HatCat
*(int*)&command[i + 1 + 0] = endian_swap4('...

*(int*)&command[i + 1 + 0] = endian_swap4(' &&P');
// strcat(command, " &&PAUSE &&EXIT");
*(int*)&command[i + 1 + 4] = endian_swap4('AUSE');
*(int*)&command[i + 1 + 8] =...
Forum: Open Discussion 9th April 2014, 07:33 PM
Replies: 276
Views: 90,965
Posted By HatCat
I just use Microsoft Notepad :p and Notepad++. ...

I just use Microsoft Notepad :p and Notepad++.

For really complex code, though, like angrylion's RDP emulator, I use Microsoft Visual Studio's GUI frontend as my IDE. I don't usually need it...
Forum: Open Discussion 9th April 2014, 07:24 PM
Replies: 276
Views: 90,965
Posted By HatCat
What's wrong with tabbing the interface haha? ...

What's wrong with tabbing the interface haha? It's what all the major web browsers today do...when you can't fit all the GUI stuff into the window, multi-tab the screen. One tab pane can be for...
Forum: Open Discussion 8th April 2014, 06:54 PM
Replies: 276
Views: 90,965
Posted By HatCat
Are you compiling with -O0 or something? ...

Are you compiling with -O0 or something?

Because that definitely is redundant. :D

And yep! Don't like Microsoft's compiler. The best reason to use Visual Studio is usually the linker.
Forum: Open Discussion 8th April 2014, 01:37 PM
Replies: 276
Views: 90,965
Posted By HatCat
If the switch has a small number of cases, like 3...

If the switch has a small number of cases, like 3 or less, it's likely the compiler will just do an if,else-if,else-if... Sometimes a massive chain of if's can be faster than a switch... with the...
Showing results 1 to 25 of 71

 
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