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Forum: Project 64 - v2.x - Issues 25th February 2011, 02:59 PM
Replies: 15
Views: 9,656
Posted By Porsche911C
Hmm... I'm not sure actually. I'm using V1.0 but...

Hmm... I'm not sure actually. I'm using V1.0 but I'm not sure if it's a good dump. And you're playing yours on the latest 1.7? Oh and what is the system plugin?
Forum: Project 64 - v2.x - Issues 24th February 2011, 12:32 PM
Replies: 15
Views: 9,656
Posted By Porsche911C
Assuming you were speaking to me, at the...

Assuming you were speaking to me, at the beginning I was using ** use system plugin **. I'm not sure what that means though.
Forum: Project 64 - v2.x - Issues 24th February 2011, 04:00 AM
Replies: 15
Views: 9,656
Posted By Porsche911C
Neither. I was using Jabo's.

Neither. I was using Jabo's.
Forum: Project 64 - v2.x - Issues 24th February 2011, 03:11 AM
Replies: 15
Views: 9,656
Posted By Porsche911C
Oh, OK. Well I guess in the mean time I can play...

Oh, OK. Well I guess in the mean time I can play it on 1.6. Although there's just something that feels wrong about not playing it on the latest version... Probably just my OCDness.
Forum: Project 64 - v2.x - Issues 24th February 2011, 02:22 AM
Replies: 15
Views: 9,656
Posted By Porsche911C
Ocarina of Time issues

OK, I played OoT a couple years back on the then current 1.7 release and it worked perfectly. I just downloaded the latest 1.7 release complete with the latest exe and I'm having tons of problems...
Forum: Project 64 - v2.x - Suggestions 18th April 2009, 03:00 AM
Replies: 77
Views: 54,068
Posted By Porsche911C
System: Windows Vista 32-bit ATI Mobility...

System:
Windows Vista 32-bit
ATI Mobility Radeon X1300
1G RAM
1.8GHz dual core Intel

PJ64 settings:
Jabo's Direct3D8 1.7.0.56 with all standard settings

iZ3D settings:
Forum: Project 64 - v2.x - Suggestions 17th April 2009, 11:43 AM
Replies: 77
Views: 54,068
Posted By Porsche911C
Hey uh... I'm not sure if anyone's figured this...

Hey uh... I'm not sure if anyone's figured this out yet or not but... I just downloaded the iZ3D driver and it works perfectly with PJ64. It's pretty sweet! I can post a screenshot if anyone wants.
Forum: Project 64 - v2.x - Suggestions 20th December 2008, 09:03 PM
Replies: 24
Views: 16,985
Posted By Porsche911C
Oh, an adaptoid? So in other words, it's not...

Oh, an adaptoid? So in other words, it's not possible cause you can't find one anywhere! :(
Forum: Project 64 - v2.x - Suggestions 20th December 2008, 04:11 PM
Replies: 24
Views: 16,985
Posted By Porsche911C
OK, I know this thread is a little old, but I've...

OK, I know this thread is a little old, but I've got a new question. I've got an adapter that is N64 to USB so I can use a real N64 controller with PJ64 (I included a picture of it). I've also got a...
Forum: Open Discussion 16th December 2008, 02:51 PM
Replies: 36
Views: 18,919
Posted By Porsche911C
I think it would be sweet if you could somehow...

I think it would be sweet if you could somehow make a rating system to keep track of all your favorite games or something. Just a suggestion!
Forum: Open Discussion 15th December 2008, 09:36 PM
Replies: 2
Views: 7,276
Posted By Porsche911C
Sweet! Thank you! That's good to know. :)

Sweet! Thank you! That's good to know. :)
Forum: Open Discussion 15th December 2008, 09:06 PM
Replies: 2
Views: 7,276
Posted By Porsche911C
Question Letters and Numbers After ROM Names?

I'm just curious as to what all the different letter and number combinations mean after ROM names. Like, some ROMs will have 20 different versions and they'll all be like "Mario Golf (U) [!].z64" or...
Forum: Project 64 - v2.x - Issues 5th December 2008, 01:15 PM
Replies: 41
Views: 66,887
Posted By Porsche911C
Yeah, you're right. I guess Butterfree is the...

Yeah, you're right. I guess Butterfree is the only one. :o
Forum: Project 64 - v2.x - Issues 4th December 2008, 06:01 PM
Replies: 41
Views: 66,887
Posted By Porsche911C
Here is one more small issue. Certain Pokemon...

Here is one more small issue. Certain Pokemon have black boxes around them in the small pictures that you see when you review your pictures after a course. One example is Butterfree, and I've...
Forum: Project 64 - v2.x - Issues 4th December 2008, 03:24 AM
Replies: 41
Views: 66,887
Posted By Porsche911C
Haha... Alright.

Haha... Alright.
Forum: Project 64 - v2.x - Issues 4th December 2008, 01:57 AM
Replies: 41
Views: 66,887
Posted By Porsche911C
Huh? What's what should happen?

Huh? What's what should happen?
Forum: Project 64 - v2.x - Issues 3rd December 2008, 06:14 PM
Replies: 41
Views: 66,887
Posted By Porsche911C
So, I decided to post some screenshots of the...

So, I decided to post some screenshots of the issue. In the "Bad" screenshot, you'll notice that there is no red dot in the center of the reticule, the name of the Pokemon doesn't appear at the...
Forum: Project 64 - v2.x - Issues 3rd December 2008, 06:00 PM
Replies: 17
Views: 42,543
Posted By Porsche911C
OK, so here are the screenshots. And I tried...

OK, so here are the screenshots. And I tried using the "Copy framebuffer to RDRAM" option and it worked perfectly, just with slowdown (this is how I got the "Good" screenshot). So, I guess if...
Forum: Project 64 - v2.x - Issues 3rd December 2008, 04:25 PM
Replies: 41
Views: 66,887
Posted By Porsche911C
Alright. Well im looking forward to whenever it...

Alright. Well im looking forward to whenever it gets fixed! It's such a simple game, but it's so fun!
Forum: Project 64 - v2.x - Issues 3rd December 2008, 04:10 PM
Replies: 17
Views: 42,543
Posted By Porsche911C
Do what? And when was the Pokemon sign issue...

Do what?

And when was the Pokemon sign issue fixed? The last I heard, the camera in the game still didn't recognize Pokemon when you put the reticule on the Pokemon (the red dot doesn't light up).
Forum: Project 64 - v2.x - Issues 3rd December 2008, 04:00 AM
Replies: 17
Views: 42,543
Posted By Porsche911C
I agree that it doesn't affect gameplay in the...

I agree that it doesn't affect gameplay in the slightest so it's not a pressing issue or anything. Maybe, just maybe though... This could have something to do with the Pokemon sign issue on Pokemon...
Forum: Project 64 - v2.x - Suggestions 2nd December 2008, 08:38 PM
Replies: 8
Views: 7,518
Posted By Porsche911C
I know! Isn't he great?

I know! Isn't he great?
Forum: Project 64 - v2.x - Issues 2nd December 2008, 08:32 PM
Replies: 17
Views: 42,543
Posted By Porsche911C
Sorry, I didn't think I would catch so much flak...

Sorry, I didn't think I would catch so much flak for making this post. I do recall that there was the same issue with PJ64 1.6 and I remember reading the GameFAQ for it and trying the framebuffer...
Forum: Project 64 - v2.x - Issues 30th November 2008, 03:04 AM
Replies: 17
Views: 42,543
Posted By Porsche911C
Banjo-Kazooie

This is a very minor issue, but in the beginning of Banjo-Kazooie, when it does the puzzle picture effect, the screen goes black while it's doing it. It doesn't really affect gameplay, but I just...
Forum: Project 64 - v2.x - Issues 7th October 2008, 03:48 AM
Replies: 41
Views: 66,887
Posted By Porsche911C
Pokemon Snap

I'm sure everyone is painfully aware but I just thought I'd mention it again... There's still a problem with recognizing the Pokemon correctly. The little red dot doesn't light up when taking a...
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