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Forum: Site News 10th July 2017, 12:28 AM
Replies: 66
Views: 167,654
Posted By Frank74
It's XA2 New Audio code, not legacy. I've...

It's XA2 New Audio code, not legacy.

I've just noticed static start in Top Gear Rally after a few minutes with default settings though. There's still a timing problem with that game. FPS at 95...
Forum: Site News 9th July 2017, 10:17 PM
Replies: 66
Views: 167,654
Posted By Frank74
TWINE/RE2 are perfect audio with this: Plugins:...

TWINE/RE2 are perfect audio with this:
Plugins:
https://www.dropbox.com/s/mpi2a2v3pikho51/TWINEconf.JPG?dl=1
https://www.dropbox.com/s/9l6s8tkstybessl/Plugins.zip?dl=1
Threaded option needs to be...
Forum: Site News 9th July 2017, 07:26 PM
Replies: 66
Views: 167,654
Posted By Frank74
Here's my build with the config which can be...

Here's my build with the config which can be opened from within PJ64 via configure RSP.
https://www.dropbox.com/s/7ds4v32pjb1pb73/Static%20Interpreter%20RSP.zip?dl=1

Answer 10 to first question...
Forum: Site News 9th July 2017, 06:20 PM
Replies: 66
Views: 167,654
Posted By Frank74
Yes, TWINE, RE2, Naboo, Indy, SFR2049 all have...

Yes, TWINE, RE2, Naboo, Indy, SFR2049 all have good audio here. And the camera issue was fixed recently for Naboo/Indy. I reverted PR 984 which fixes audio stuttering with Jabo, but my Azimer's...
Forum: Site News 8th July 2017, 04:58 PM
Replies: 66
Views: 167,654
Posted By Frank74
@ the turkey arse stuffer. The official...

@ the turkey arse stuffer.

The official Mupen64Plus repo runs like shit compared to PJ64 here. Especially the audio. Every game I tried crackles like hell.

I had to get logan's version of it...
Forum: Site News 7th July 2017, 09:48 PM
Replies: 66
Views: 167,654
Posted By Frank74
Yes, CBFD much more resource hungry. Vigilante 8...

Yes, CBFD much more resource hungry. Vigilante 8 runs solid 60 VI/s here when using my Azimer build with disable audiothread sleep turned on. On GLideN64 master as well. I think Vigilante 8's...
Forum: Site News 7th July 2017, 08:24 PM
Replies: 66
Views: 167,654
Posted By Frank74
Cool, would be good. PJGlide...

Cool, would be good.



PJGlide (Project64-Video), does have LLE support. It's just not very good atm. Faster than Jabo's LLE though. z64gl sacrifices accuracy for speed, there are many...
Forum: Site News 7th July 2017, 01:17 PM
Replies: 66
Views: 167,654
Posted By Frank74
The HLE ucodes being done in GLideN64 can...

The HLE ucodes being done in GLideN64 can eventually be ported to Project64-Video anyway. A couple have already been ported. Rogue Squadron HLE coming soon, it's just been backed...
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