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Forum: Project 64 - v2.x - Issues 5th May 2018, 06:23 PM
Replies: 0
Views: 2,338
Posted By LuismaSP89
Exclamation Super Mario 64 freezes

Super Mario 64 freezes before the "Select savegame" screen. The latest build working that I found is "Project64 2.4.0.661-g1178b5c7"

Tested with "Project64 2.4.0.737-g93ab869c" and ahead (Current...
Forum: Project 64 - v2.x - Issues 5th July 2016, 07:56 AM
Replies: 9
Views: 5,659
Posted By LuismaSP89
Thanks to you :) Well, at least...

Thanks to you :)





Well, at least iīm not the only one xD
Forum: Project 64 - v2.x - Issues 4th July 2016, 03:36 PM
Replies: 9
Views: 5,659
Posted By LuismaSP89
Nope, it doesnīt work with Rice, in fact, it...

Nope, it doesnīt work with Rice, in fact, it crashes the emulator.

PS: Tested with Rice 0.4.4
Forum: Project 64 - v2.x - Issues 4th July 2016, 06:42 AM
Replies: 9
Views: 5,659
Posted By LuismaSP89
Mm... i donīt know, it happens with the default...

Mm... i donīt know, it happens with the default plugin "Jaboīs 1.7.0.57-ver5" and the GlideN64 plugin, iīll test later with rice, when i return home.
Forum: Project 64 - v2.x - Issues 3rd July 2016, 09:13 PM
Replies: 9
Views: 5,659
Posted By LuismaSP89
Question Goldeneye minor issue

Problem: When you play Goldeneye and change your weapon, a micro-stutter will appear every time. You can see it by running and change constantly the weapon by pressing "A" button.

Note: Tested...
Forum: Project 64 - v2.x - Issues 3rd July 2016, 02:02 PM
Replies: 0
Views: 3,202
Posted By LuismaSP89
Question Ocarina of time crash

Ocarina of time doesnīt boot (Other games do)

Show message: Unknown memory action. Emulation has stopped.


Specs:

Win10 x64
i74790k
16 GB DDR3
Forum: Project 64 - v2.x - Issues 3rd July 2016, 01:54 PM
Replies: 7
Views: 5,893
Posted By LuismaSP89
Awesome. Fixed in the todayīs build: "*...

Awesome. Fixed in the todayīs build:

"* Merge pull request #1137 from Nekokabu/patch-2
Update GuiClass.cpp
* Update GuiClass.cpp
Fixed cannot start the emulation in Win10."

I tested and it...
Forum: Project 64 - v2.x - Issues 28th June 2016, 04:12 PM
Replies: 7
Views: 5,893
Posted By LuismaSP89
I know Emucrīs not the best site for download...

I know Emucrīs not the best site for download builds, but i dont know other site to do it, and until now all the emulator i downloaded from it works ok.
Forum: Project 64 - v2.x - Issues 28th June 2016, 11:58 AM
Replies: 7
Views: 5,893
Posted By LuismaSP89
Tested with windows 7 and works OK, it seems that...

Tested with windows 7 and works OK, it seems that the problem is with windows 10... maybe a regression of previous builds?
Forum: Project 64 - v2.x - Issues 28th June 2016, 10:36 AM
Replies: 7
Views: 5,893
Posted By LuismaSP89
I donīt know what are you trying to say, but no,...

I donīt know what are you trying to say, but no, iīm spanish. And i tried many things and no one works. So, please, donīt make jokes, i only want to look for an answer for this problem.
Forum: Project 64 - v2.x - Issues 27th June 2016, 09:10 PM
Replies: 7
Views: 5,893
Posted By LuismaSP89
Unhappy Crashes in latest builds

Project 64 crashes all the time when i try to open a rom, this occurs mainly when i use GlideN64 plugin, but doesnīt happen using the 2.0.3 version that i downloaded months ago (Tested several times)...
Forum: Project 64 - v2.x - Issues 4th May 2015, 12:42 AM
Replies: 0
Views: 8,555
Posted By LuismaSP89
Exclamation Protect memory Error (Ocarina of time Crash)

Ocarina of time crash:

ttps://github.com/gonetz/GLideN64/issues/458 (Insert "h" character in the url, because i canīt add the entire url)

I thought that was a plugin error "The new GlideN64"...
Forum: Project 64 - v2.x - Issues 5th February 2015, 12:36 PM
Replies: 10
Views: 28,022
Posted By LuismaSP89
Yeah, I know Integrated Glide in project 64...

Yeah, I know Integrated Glide in project 64 solves the problem, but the water has many flickering.

Thanks everybody for your answers, specially you Frank74, I'll try that : )
Forum: Project 64 - v2.x - Issues 2nd February 2015, 05:07 PM
Replies: 10
Views: 28,022
Posted By LuismaSP89
I use normally the 2.1.0.1 version, but this bugs...

I use normally the 2.1.0.1 version, but this bugs persists, i use too the Nrage controller and Jabo 1.7, but i donīt see blue water yet. And where is the protect memory in 2.1.0.1?

If I leave the...
Forum: Project 64 - v2.x - Issues 1st February 2015, 05:23 AM
Replies: 10
Views: 28,022
Posted By LuismaSP89
At least in goldeneye, with glide64, there are...

At least in goldeneye, with glide64, there are many graphical glitches/popping
and when you use the fixed audio timing "required for a decent sound in goldeneye" the game falls to 30 IV/s

By the...
Forum: Project 64 - v2.x - Issues 1st February 2015, 04:29 AM
Replies: 10
Views: 28,022
Posted By LuismaSP89
Goldeneye Bugs

In goldeneye 64 "USA version", using the graphics plugin Jaboīs direct 3d8 1.7.0.57-ver5 the water is green colored in frigate level. With glide64 graphicīs plugin itīs ok since the last change, but...
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