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Forum: Open Discussion 25th July 2016, 12:21 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
First, try compiling with release instead of debug

First, try compiling with release instead of debug
Forum: Open Discussion 3rd February 2015, 05:50 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Not sure why, but loading save states in WDC seem...

Not sure why, but loading save states in WDC seem to be a bit more stable for me now :D . I'm liking these changes!
Forum: Open Discussion 3rd February 2015, 12:50 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Lol I was honestly confused as to why it existed...

Lol I was honestly confused as to why it existed :D .

At first, i prefered cout until I started doing stuff like converting strings to integers, displaying numbers as hex, etc. I also thought the...
Forum: Open Discussion 2nd February 2015, 09:51 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Rofl wow, I must have done something weird...

Rofl wow, I must have done something weird earlier. Just downloaded latest source and was able to compile :D . Not sure if tweaking the compiler settings messed something up, but now anytime I click...
Forum: Open Discussion 2nd February 2015, 05:23 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Sounds interesting. I might check it out. Are you...

Sounds interesting. I might check it out. Are you a programmer?

Lol I guess I won't bother attempting to compile with MinGW then :D . I really shouldn't let myself get distracted anyway ;/ .
Good...
Forum: Open Discussion 1st February 2015, 10:25 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
I could say the same thing for Mingw ;/ . I like...

I could say the same thing for Mingw ;/ . I like MSVC's IDE and debugger :D . I think I'll need to devote a few days to learning how to utilize different compilers and IDE's. I really want to do...
Forum: Open Discussion 1st February 2015, 09:30 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Wow I really struggle to compile stuff :( . So I...

Wow I really struggle to compile stuff :( . So I downloaded latest source, and I still had to use the VS2008 solution file. When I try to compile, it gives me errors saying "cannot open source file"....
Forum: Open Discussion 1st February 2015, 08:10 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Fair enough :DWhy not? It's certainly worth it,...

Fair enough :DWhy not? It's certainly worth it, to be able to compile programs yourself.

Honestly, you're probably better off just waiting, if you don't want to/can't compile it yourself. Unless...
Forum: Open Discussion 1st February 2015, 06:23 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Smh... I honestly see no point, now that it's...

Smh...
I honestly see no point, now that it's open source and on Git Hub. Feel free to download source and compile or just download binary from emucr.
Forum: Open Discussion 1st February 2015, 12:34 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Well, I actually play SSB and have yet to...

Well, I actually play SSB and have yet to encounter this issue. Even with Jabo 1.7 and LLE, I ran consistently at full speed.

The only unusual thing (that's related to the issue Smasher brought...
Forum: Open Discussion 31st January 2015, 01:43 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
I tried HatCat's build and Fzero & SSB64 ran...

I tried HatCat's build and Fzero & SSB64 ran fine. Couldn't tell a difference between original 2.1 and Hat's build.
Forum: Open Discussion 30th January 2015, 02:44 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
I just wanted to make sure, before I go out of my...

I just wanted to make sure, before I go out of my way to investigate it. Not sure if paranoia or coincidence, but it does seem to be different. I still kept 60 VI/s but the game timing felt...
Forum: Open Discussion 30th January 2015, 02:12 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Lol ok. You still never answered what game(s) you...

Lol ok. You still never answered what game(s) you had a problem with (while using the exe HatCat provided) ;/ .
Forum: Open Discussion 30th January 2015, 01:05 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Lol what game? Are you putting the exe in the...

Lol what game? Are you putting the exe in the same directory as the regular exe? So that you have all the same settings, plugins, etc.
Forum: Open Discussion 29th January 2015, 11:06 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
You can edit options to indent by spaces if you...

You can edit options to indent by spaces if you want. Settings, Language Menu/Tab Settings, then check the box that says Replace by space. You can disable auto indenting too.

I should change the...
Forum: Open Discussion 29th January 2015, 10:37 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
I actually do all my changes in Notepad++ now, to...

I actually do all my changes in Notepad++ now, to prevent possibility of formatting.
Forum: Open Discussion 29th January 2015, 10:27 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
I tested SM64 and Abs. Both work fine with the...

I tested SM64 and Abs. Both work fine with the exe you linked.
Forum: Open Discussion 28th January 2015, 10:26 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
#26, but also #30 since both HatCat and I...

#26, but also #30 since both HatCat and I couldn't be bothered to make consecutive pull requests. I'm patient though, since there's a lot to do.
Forum: Open Discussion 28th January 2015, 08:23 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Ok, today I'll download latest one and I won't...

Ok, today I'll download latest one and I won't change any settings this time. I'll see if I get the same issues as smasher, as well as that Rogue Squadron problem I had earlier.

zilmar needs to...
Forum: Open Discussion 28th January 2015, 08:14 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
I had a feeling he used debug build, assuming...

I had a feeling he used debug build, assuming there actually is a problem.
Forum: Open Discussion 28th January 2015, 07:59 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Smasher, what compiler settings did you use?

Smasher, what compiler settings did you use?
Forum: Open Discussion 28th January 2015, 12:20 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
There's probably some undefined behavior in...

There's probably some undefined behavior in pj64's source. I know that whenever I have compiled PJ64 2.1, it would always freeze after completing the st mission in Star Wars Rogue Squadron. Yet when...
Forum: Open Discussion 26th January 2015, 04:49 AM
Replies: 174
Views: 137,626
Posted By RPGMaster
Right now, it won't compile on MSVC 2013. Either...

Right now, it won't compile on MSVC 2013. Either compile with 2008/2010, or wait until zilmar gets it working for 2013.
Forum: Open Discussion 22nd January 2015, 10:00 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
LOL wow! So the solution was that easy ;/ . Well...

LOL wow! So the solution was that easy ;/ . Well at least now, I got the hang of it :D . Thanks!
Forum: Open Discussion 22nd January 2015, 08:06 PM
Replies: 174
Views: 137,626
Posted By RPGMaster
Wow omg! I'm struggling to update fork ;/ . I...

Wow omg! I'm struggling to update fork ;/ . I tried git clone, but it won't let me since the folder exists. After deleting the folder and cloning, I never successfully managed to merge it properly ;/...
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