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Forum: Project 64 - v2.x - Issues 14th December 2018, 08:12 PM
Replies: 1
Views: 267
Posted By RPGMaster
Talking what video plugin are you currently using?

what video plugin are you currently using?
Forum: Open Discussion 12th December 2018, 12:48 AM
Replies: 305
Views: 335,739
Posted By RPGMaster
Talking Thanks for posting the source :D

Thanks for posting the source :D
Forum: Open Discussion 12th December 2018, 12:23 AM
Replies: 5
Views: 419
Posted By RPGMaster
Talking Tas input does display button inputs, but the...

Tas input does display button inputs, but the analog input display might be bugged :( . At least keyboard input is bugged. Maybe I could try fixing the plugin next week :D .

When running a game...
Forum: Open Discussion 10th December 2018, 05:42 AM
Replies: 5
Views: 419
Posted By RPGMaster
Talking I think the TAS input plugin might do what you're...

I think the TAS input plugin might do what you're asking for. I believe it comes with mupen64-rr :D.
Forum: Open Discussion 5th December 2018, 01:51 AM
Replies: 1,297
Views: 593,764
Posted By RPGMaster
Talking Wow this was such an informative post! It's a...

Wow this was such an informative post! It's a shame that this post was never approved until now. It's still useful 4 years later. Thanks a lot bsmiles32 :D .
Forum: Open Discussion 12th November 2018, 06:06 AM
Replies: 1,297
Views: 593,764
Posted By RPGMaster
Red face My bad, I forgot you're on Linux :o. Seems odd...

My bad, I forgot you're on Linux :o. Seems odd that some plugins which support multiple OSes, only support zilmar spec for their Windows version.
Forum: Open Discussion 11th November 2018, 06:07 AM
Replies: 1,297
Views: 593,764
Posted By RPGMaster
Talking It actually supports zilmar spec as well,...

It actually supports zilmar spec as well, although the UI was quite buggy for it on 1964, so PJ64 is recommended.
Forum: Open Discussion 14th October 2018, 07:26 PM
Replies: 9
Views: 922
Posted By RPGMaster
Talking Out of curiosity, What video plugin are you using?

Out of curiosity, What video plugin are you using?
Forum: Project 64 - v2.x - Issues 14th September 2018, 03:03 PM
Replies: 8
Views: 1,552
Posted By RPGMaster
Talking I think you could edit the cfg file, but you'd...

I think you could edit the cfg file, but you'd have to know what to write. Using Jabo's input as you mentioned is a fine alternative imo.
Forum: Project 64 - v2.x - Issues 9th September 2018, 03:39 AM
Replies: 4
Views: 899
Posted By RPGMaster
Talking If Glide too slow, try jabo 1.7.0.56 :D

If Glide too slow, try jabo 1.7.0.56 :D
Forum: Project 64 - v2.x - Issues 29th August 2018, 04:04 PM
Replies: 4
Views: 624
Posted By RPGMaster
Talking can u send a savestate for #2?

can u send a savestate for #2?
Forum: Site News 3rd August 2018, 10:15 PM
Replies: 22
Views: 170,468
Posted By RPGMaster
Talking use a different graphics plugin :D

use a different graphics plugin :D
Forum: Project 64 - v2.x - Issues 14th July 2018, 04:25 AM
Replies: 6
Views: 1,035
Posted By RPGMaster
disable audio sync

disable audio sync
Forum: Open Discussion 29th June 2018, 09:13 PM
Replies: 1
Views: 1,089
Posted By RPGMaster
There is no adware or malware. There is a nag...

There is no adware or malware. There is a nag screen though.
Forum: Project 64 - v2.x - Issues 16th June 2018, 05:28 PM
Replies: 3
Views: 1,329
Posted By RPGMaster
Talking Use Project64 Video / Glide64

Use Project64 Video / Glide64
Forum: Open Discussion 8th June 2018, 07:35 AM
Replies: 20
Views: 5,485
Posted By RPGMaster
Talking I don't think anyone here specializes in audio. I...

I don't think anyone here specializes in audio. I wish I could be of more help, but I don't have a clue how audio works in general. It would be great if you could point me in the right direction,...
Forum: Project 64 - v2.x - Issues 8th June 2018, 06:49 AM
Replies: 10
Views: 2,138
Posted By RPGMaster
Talking You're welcome. Try enabling "Render 2D elements...

You're welcome. Try enabling "Render 2D elements in N64 resolution" to see if that helps for the line issue. If not, feel free to open an issue on github here https://github.com/gonetz/GLideN64/issues
Forum: Project 64 - v2.x - Issues 8th June 2018, 06:37 AM
Replies: 9
Views: 2,353
Posted By RPGMaster
Talking Unfortunately your computer is not supported by...

Unfortunately your computer is not supported by the multithreaded angrylion plugin and also isn't supported by GLideN64. Your best bet is probably Project64Video/Glide64.

There's no good reason to...
Forum: Project 64 - v2.x - Issues 24th May 2018, 05:37 PM
Replies: 10
Views: 2,138
Posted By RPGMaster
Talking I know it's confusing but Glide64 is different...

I know it's confusing but Glide64 is different than GLideN64. Try this https://drive.google.com/file/d/1M9EeBBAmxQsVsDZ8DJscvYt2T3EkPoQo/view?usp=sharing

You will find the dll in the folder named...
Forum: Project 64 - v2.x - Issues 20th May 2018, 04:09 PM
Replies: 10
Views: 2,138
Posted By RPGMaster
Talking Try GLideN64 (i hardly use it, so idk if it fixes...

Try GLideN64 (i hardly use it, so idk if it fixes this). If that doesn't work, then the only solution is Angrylion's RDP. This is a graphics plugin issue :D.
Forum: Project 64 - v2.x - Issues 20th May 2018, 03:56 AM
Replies: 9
Views: 2,353
Posted By RPGMaster
Talking Don't worry, it's not a dumb question :D . N64...

Don't worry, it's not a dumb question :D . N64 emulation is not 'easy' to set up. Right now, I don't know where to get recent builds for you. I can look around some more later, or perhaps i can...
Forum: Project 64 - v2.x - Issues 13th May 2018, 07:56 PM
Replies: 9
Views: 2,353
Posted By RPGMaster
Talking You have to use an accurate video plugin...

You have to use an accurate video plugin (Angrylion's RDP) to really enjoy this game. Which also means you have to play at native resolution too.

These other video plugins won't cut it, unless you...
Forum: Open Discussion 5th May 2018, 11:44 PM
Replies: 20
Views: 5,485
Posted By RPGMaster
iirc, it's 30 posts. I haven't found...

iirc, it's 30 posts.

I haven't found anything on reverb yet, but I will try searching when I get the chance.
Forum: Project 64 - v2.x - Issues 2nd May 2018, 07:58 PM
Replies: 1
Views: 596
Posted By RPGMaster
Talking I do not think they've fixed texture alignment...

I do not think they've fixed texture alignment issues. I still recommend that you use the latest builds though. They can be found here (https://github.com/gonetz/GLideN64/issues/1574)
Forum: Project 64 - v2.x - Issues 24th April 2018, 06:08 PM
Replies: 25
Views: 13,107
Posted By RPGMaster
Talking Try turning off sync audio, if that's currently...

Try turning off sync audio, if that's currently enabled :D.
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