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Forum: Project 64 - v2.x - Issues 25th March 2015, 11:05 PM
Replies: 7
Views: 4,283
Posted By hellbringer616
Ah i see, fraid to say that it doesn't seem to...

Ah i see, fraid to say that it doesn't seem to fix the issue with default settings.

What did the original hack do? I'll see if one of the other settings may fix it.
Forum: Project 64 - v2.x - Issues 25th March 2015, 02:23 PM
Replies: 7
Views: 4,283
Posted By hellbringer616
Regression Ocarina of Time

Hi everyone, I just tried the new GIT versions of PJ64, Happy to see it is back in development, There is one issue i am experiencing.

Between PJ64 2.1 and the GIT released on the 21st of March...
Forum: Open Discussion 9th February 2015, 03:13 PM
Replies: 3
Views: 5,821
Posted By hellbringer616
RetroBen found a 60FPS code for OoT, however it...

RetroBen found a 60FPS code for OoT, however it came with a lot of bugs.
Deku sticks burning out too quickly, Music being double speed, etc etc.

Game Execution Speed
811C6FA0 0001 (60FPS)
...
Forum: Open Discussion 3rd February 2015, 07:02 PM
Replies: 174
Views: 174,228
Posted By hellbringer616
Wonderful! glad to see this is up and running...

Wonderful! glad to see this is up and running again.

PJ64 seems be the only emulator i can use the OoT HD texture pack on and not get lag when opening up the pause menu.

Should i follow this...
Forum: Open Discussion 29th September 2014, 01:36 PM
Replies: 1,297
Views: 769,235
Posted By hellbringer616
Quick question Hatcat, Do you ever intend on...

Quick question Hatcat, Do you ever intend on supported Mupen64Plus? I ask because Gonetz is going to be releasing a beta with HD support here within the next two months, At which point i'll be...
Forum: Open Discussion 26th September 2014, 09:44 AM
Replies: 3
Views: 5,827
Posted By hellbringer616
ntcore com/4gb_patch.php remove the space, i...

ntcore com/4gb_patch.php

remove the space, i can't post links, patch your .exe with that and you'll beable to use the texture pack, the issue is you cannot use more than 2GB of RAM, and the...
Forum: Open Discussion 24th September 2014, 02:41 AM
Replies: 4
Views: 7,740
Posted By hellbringer616
Use the nrage plugin and your DS3 shouldn't have...

Use the nrage plugin and your DS3 shouldn't have issues. I haven't fully tested it however, As i didn't use it on my other PC, just the one with a 360 controller attached to it, but that had no...
Forum: Open Discussion 23rd September 2014, 01:18 AM
Replies: 4
Views: 7,740
Posted By hellbringer616
I too have this issue, I am using a DS3, and...

I too have this issue, I am using a DS3, and nRage, i tried using Pokopom as my pad plugin, But adjusting the sensitivity didn't seem to help much, i only went up to 40% though before switching to...
Forum: Open Discussion 21st August 2014, 03:50 PM
Replies: 8
Views: 8,666
Posted By hellbringer616
Don't know if it was done in game or not (I'm...

Don't know if it was done in game or not (I'm guessing it was) but Gonetz is having an indegogo so he can work on the plugin full time, I cannot post link but a quick google search would provide the...
Forum: Open Discussion 19th July 2014, 05:15 AM
Replies: 1,800
Views: 779,802
Posted By hellbringer616
silly question, But i see a lot of OGL stuff...

silly question, But i see a lot of OGL stuff mentioned, is this plugin transforming into a hardware plugin? Will my dreams finally come true with bugless n64 emulation and HD glory?
Forum: Open Discussion 20th June 2014, 06:58 PM
Replies: 1,297
Views: 769,235
Posted By hellbringer616
Question about coding to the Intel SMID Vector...

Question about coding to the Intel SMID Vector Unit. Will that limit use on AMD devices? Not sure why i'm asking because i have no idea how to code and more so, I have an Intel CPU.. but curiosity is...
Forum: Open Discussion 5th June 2014, 05:42 PM
Replies: 30
Views: 11,135
Posted By hellbringer616
I sadly know nothing of those values as i don't...

I sadly know nothing of those values as i don't know much about n64 emulation. I'm mostly PS2 knowledge oriented.

That being said, It's open source, maybe try and fix the values and than release...
Forum: Open Discussion 5th June 2014, 05:32 PM
Replies: 30
Views: 11,135
Posted By hellbringer616
Correct me if I'm wrong, But isn't 2.1 (slower)...

Correct me if I'm wrong, But isn't 2.1 (slower) due to it being more accurate? Only n64 games i played were both Zeldas so i've zero clue about other games. But they have given me no problems and run...
Forum: Open Discussion 12th May 2014, 10:31 AM
Replies: 34
Views: 10,057
Posted By hellbringer616
Sorry, felt the need to correct Retroben. ...

Sorry, felt the need to correct Retroben.

What if you're like me and use an Intel CPU with an nVidia GPU? I get the far far superior speed of my i5, and have absolutely zero issues with graphics...
Forum: Project 64 - v2.x - Suggestions 21st January 2014, 07:54 PM
Replies: 18
Views: 19,091
Posted By hellbringer616
I had no idea the list was so large, Shame we...

I had no idea the list was so large, Shame we can't find away to remove the frame cap as we have done with the Kingdom Hearts series on the PS2. that would be wondrous.
Forum: Open Discussion 3rd January 2014, 09:18 PM
Replies: 3
Views: 2,530
Posted By hellbringer616
I cannot really help much with the config as my...

I cannot really help much with the config as my PC has no issues and i haven't spent as much time with PJ64 as i have with other Emus..

But i can at least explain the performance change, Basically...
Forum: Project 64 - v2.x - Suggestions 3rd January 2014, 09:15 PM
Replies: 18
Views: 19,091
Posted By hellbringer616
It's possible, I know that in the PCSX2 scene...

It's possible, I know that in the PCSX2 scene zero interest has been picked up due to a lack of OC features while on PPSSPP there are i think just as many or a few more (i can think of 4 off the top...
Forum: Project 64 - v2.x - Suggestions 2nd January 2014, 09:09 PM
Replies: 18
Views: 19,091
Posted By hellbringer616
Although i agree i don't think it will be done,...

Although i agree i don't think it will be done, Just because to my knowledge there is only 3 or 4 games that even have a use for this.

OoT and MM for example just run at twice the speed instead of...
Forum: Project 64 - v2.x - Suggestions 19th September 2013, 05:25 PM
Replies: 12
Views: 13,547
Posted By hellbringer616
I would try those codes on various other games....

I would try those codes on various other games. If the standards of the n64 were better than the ps1/ps2 you may be able to get then to work or if nothing else help you find the value.

Anyone...
Forum: Project 64 - v2.x - Suggestions 18th September 2013, 03:09 PM
Replies: 12
Views: 13,547
Posted By hellbringer616
Just thought i'd post something useful about...

Just thought i'd post something useful about overclocking the n64 CPU.

If you pop over to the PCSX2 forums (can't post links yet) and look for the Kingdom Hearts 60 FPS thread, Post number 50...
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