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Forum: Project 64 - v2.x - Issues 23rd September 2017, 06:08 PM
Replies: 12
Views: 7,651
Posted By theboy181
Play with the "crop" function. ...

Play with the "crop" function.

https://github.com/gonetz/GLideN64/issues/1574#issuecomment-330065230

How old are you, btw? Age, and emulation knowledge age? This should help give me more...
Forum: Project 64 - v2.x - Issues 18th September 2017, 09:24 PM
Replies: 12
Views: 7,651
Posted By theboy181
What your screenshots are showing is what I call...

What your screenshots are showing is what I call scissoring. Basically each developer will have to decide how many pixels will actually get drawn in a 640x480 area (probably due to performance)....
Forum: Project 64 - v2.x - Issues 18th September 2017, 04:40 PM
Replies: 12
Views: 7,651
Posted By theboy181
Test GLIDEN64 and see if it doesn’t what you...

Test GLIDEN64 and see if it doesn’t what you would expect. I am also failing to understand what issue you are having.
Forum: Project64 - Android 17th September 2017, 12:44 AM
Replies: 2
Views: 98,684
Posted By theboy181
Have you tried different Video Plugins? ...

Have you tried different Video Plugins?

Google GLideN64 ---- I think Zelda is working well with the Frame buffer stuff that is required for the lens..

Another thing to use to get around the...
Forum: Project 64 - v2.x - Issues 15th September 2017, 02:56 AM
Replies: 10
Views: 4,235
Posted By theboy181
Whats @zilmar opinion on protect memory?

Whats @zilmar opinion on protect memory?
Forum: Project 64 - v2.x - Issues 14th September 2017, 01:47 AM
Replies: 1
Views: 1,775
Posted By theboy181
I have some time this next hour to have a look....

I have some time this next hour to have a look. Can you tell me what plugins and settings you are using? A save state may be helpful so I can test too.
Forum: Project 64 - v2.x - Issues 14th September 2017, 01:46 AM
Replies: 12
Views: 7,651
Posted By theboy181
I think we will need a little more information. ...

I think we will need a little more information.

I know that you came here for help, so please do us the favor and tell us what plugin you are using so someone can give you some recommendations.
...
Forum: Open Discussion 14th September 2017, 01:44 AM
Replies: 2
Views: 5,156
Posted By theboy181
neat idea. I think it will be hard to make this...

neat idea. I think it will be hard to make this work across games, but a boss battle save feature would be possible with a script.

I think BizHawk is more suited for this than PJ though.

Have...
Forum: Project 64 - v2.x - Issues 14th September 2017, 01:17 AM
Replies: 10
Views: 4,235
Posted By theboy181
someone should take this further and update the...

someone should take this further and update the RDB on GitHub so other users wont run into this issue.

@AIO

Is this setting required, or is it an emulation problem?
Forum: Open Discussion 9th September 2017, 07:29 PM
Replies: 11
Views: 83,764
Posted By theboy181
Some games have the option to invert the...

Some games have the option to invert the controls, but for the ones that don't you could try to remap the analog up to down, and vise versa. However it really depends on the game.. What game?
...
Forum: Project 64 - v2.x - Suggestions 7th September 2017, 02:45 PM
Replies: 9
Views: 26,013
Posted By theboy181
I Use real Nintendo64 controlers. I can't help...

I Use real Nintendo64 controlers. I can't help much there. Map the controls in the plugin the way you feel the game works best.

Good luck and I'm glad that the game is working for you now.
Forum: Open Discussion 4th September 2017, 04:28 AM
Replies: 24
Views: 5,190
Posted By theboy181
No disrespect to your post about your thoughts on...

No disrespect to your post about your thoughts on the future of emulation. I also don't wish to stop anyone from doing so. I believe that pj64 used in other projects would be beneficial. I do not...
Forum: Open Discussion 1st September 2017, 09:45 PM
Replies: 24
Views: 5,190
Posted By theboy181
The future of Emulation is Linux? Why is that? ...

The future of Emulation is Linux? Why is that?

Anyway, I wont discourage someone for taking their time to port PJ64 to other OS's, but I would never expect zilmar or his team to actively do so....
Forum: Open Discussion 25th August 2017, 01:27 AM
Replies: 21
Views: 1,598
Posted By theboy181
http://64drive.retroactive.be/

I recommend you spending your money on this instead of the dexdrive. I'm unsure if the dexdrive is inexpensive or not though.

http://64drive.retroactive.be/
Forum: Site News 23rd August 2017, 08:52 PM
Replies: 1
Views: 10,358
Posted By theboy181
Thumbs Up!

Thank you for this! It's helpful and easy to see what you are working on now While visiting the site!
Forum: Site News 22nd August 2017, 03:25 PM
Replies: 15
Views: 97,781
Posted By theboy181
Sounds like you need to vote for the enhanced...

Sounds like you need to vote for the enhanced version in the poll.
Forum: Open Discussion 17th August 2017, 07:56 AM
Replies: 24
Views: 5,190
Posted By theboy181
I was under the impression that RA was not...

I was under the impression that RA was not impressed with their Mupen core, and that it has had some bad development changes that make it less appealing to their devs. If Pj's core is Win32 free, I...
Forum: Open Discussion 16th August 2017, 04:02 AM
Replies: 2
Views: 441
Posted By theboy181
Cheat code No Shadow 810F0860 3E80 ...

Cheat code

No Shadow
810F0860 3E80

Hope it halps
Forum: Open Discussion 14th August 2017, 05:32 PM
Replies: 174
Views: 66,971
Posted By theboy181
Good to hear your going to continue to support...

Good to hear your going to continue to support zilmar and his project. You mentioned retroarch and support from PJ. If I understand this correctly, that team implements cores into their GUI, and its...
Forum: Open Discussion 14th August 2017, 03:07 PM
Replies: 174
Views: 66,971
Posted By theboy181
Sounds like you are using an older video plugin...

Sounds like you are using an older video plugin you should take the time to report these issues on github https://github.com/project64/project64

I would test with a few different plugins to see...
Forum: Open Discussion 10th August 2017, 04:17 PM
Replies: 1
Views: 389
Posted By theboy181
Please provide more information regarding type of...

Please provide more information regarding type of controller you are using, and plugins with settings.


I'm sure others will be able to help guide you.


There is also Beta Builds available...
Forum: Project 64 - v2.x - Issues 9th August 2017, 01:23 AM
Replies: 1
Views: 240
Posted By theboy181
Try Lowering the VI refresh to 1485 and OC to x2

Try Lowering the VI refresh to 1485 and OC to x2
Forum: Project 64 - v2.x - Issues 3rd August 2017, 03:28 PM
Replies: 2
Views: 361
Posted By theboy181
I'm not a fan of the PS1 controller myself, but...

I'm not a fan of the PS1 controller myself, but have you tried to adjusts the dead zone? this may make the controller more responsive.

I bout two of these, but still haven't tried them with PJ64,...
Forum: Project 64 - v2.x - Suggestions 25th July 2017, 03:17 PM
Replies: 55
Views: 52,500
Posted By theboy181
You are an alpha tester, have you played with the...

You are an alpha tester, have you played with the OC settings yet?

https://www.youtube.com/watch?v=HeQIJ6bvb58
Forum: Open Discussion 25th July 2017, 03:08 PM
Replies: 39
Views: 5,679
Posted By theboy181
Here are some settings to try....

Here are some settings to try. https://pasteboard.co/GCAl7QA.jpg I would experiment with different Audio plugins, and Make sure you have HLE enabled for your RSP.

If you you have a video plugin...
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