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Forum: Project 64 - v2.x - Issues 27th October 2017, 06:05 PM
Replies: 12
Views: 5,532
Posted By retroben
With a CPU as good as your AMD processor,GLideN64...

With a CPU as good as your AMD processor,GLideN64 should be easy to use if the GPU is good enough for the OpenGL level required.

Aside from this,newer PJ64 versions use a messy Glide64 plugin and...
Forum: Project 64 - v2.x - Issues 12th October 2017, 07:33 PM
Replies: 3
Views: 4,313
Posted By retroben
If you are not against using codes for better...

If you are not against using codes for better fps,here is some for both versions which lock the speeds at 30fps with consistent pacing thanks to ASM hacks.

It is the game's native programming of...
Forum: Open Discussion 5th October 2017, 07:12 PM
Replies: 9
Views: 11,268
Posted By retroben
Fixed Turok 60fps codes are in this post. ...

Fixed Turok 60fps codes are in this post.

http://forum.pj64-emu.com/showpost.php?p=69658&postcount=34

And I just recently edited Turok 2's code to add in the multiplayer fps lines.

VI...
Forum: Project 64 - v2.x - Issues 28th September 2017, 07:45 PM
Replies: 1
Views: 6,132
Posted By retroben
New PJ uses an arrow on the right that you click...

New PJ uses an arrow on the right that you click on to expand the cheat form,then you click "new cheat" to start out,otherwise it messes up for some reason due to a design flaw.
Always hit new...
Forum: Project 64 - v2.x - Issues 18th September 2017, 12:31 AM
Replies: 1
Views: 1,312
Posted By retroben
Give JoyToKey a try,it works pretty well for...

Give JoyToKey a try,it works pretty well for bypassing limitations.

I miss my Gamecube controller and adapter. :(
Forum: Open Discussion 12th September 2017, 08:24 AM
Replies: 2
Views: 3,027
Posted By retroben
Plugins for input need to be fixed for the...

Plugins for input need to be fixed for the "plugged in" status which doesn't work in real-time like it used to.
I have at least seen this on NRage recently and its frustrating to deal with because...
Forum: Project64 - Android 15th July 2017, 07:16 AM
Replies: 4
Views: 7,192
Posted By retroben
Use Mupen64Plus FZ Edition in the meantime as it...

Use Mupen64Plus FZ Edition in the meantime as it works really well,it may even get its own version of overclocking soon too.
The main limitation on Mupen is the lack of an option to disable TLB for...
Forum: Site News 10th July 2017, 06:01 AM
Replies: 63
Views: 19,884
Posted By retroben
Vulkan can achieve better performance with lower...

Vulkan can achieve better performance with lower overhead which would really help GLideN64 perform better if implemented well enough.
Forum: Site News 10th July 2017, 01:37 AM
Replies: 63
Views: 19,884
Posted By retroben
I have some performance examples with GLideN64 of...

I have some performance examples with GLideN64 of scaling at an excessive multiple of resolution such as 8x (albeit in a smaller 1024x768 window) that shows a type of place where it needs to be...
Forum: Site News 9th July 2017, 06:33 PM
Replies: 63
Views: 19,884
Posted By retroben
Really? Maybe I should check that out in hopes of...

Really? Maybe I should check that out in hopes of better performance for now until hopefully that recompiler solution gets done for better ASM manipulation in real-time but without the freezes from...
Forum: Site News 8th July 2017, 06:27 PM
Replies: 63
Views: 19,884
Posted By retroben
I agree with Luigiblood about the choice of a...

I agree with Luigiblood about the choice of a hacks mode,but specifically with GLideN64 for creating a faster modern blending mode with no lost visuals that either matches or more hopefully...
Forum: Project 64 - v2.x - Issues 7th July 2017, 07:03 PM
Replies: 4
Views: 531
Posted By retroben
There is a cheap way to beat the harder rabbit...

There is a cheap way to beat the harder rabbit race via jumping over the wrong log and keeping the Orangestand Sprint power.
Simply get the power and jump over the wrong log to lose and hit B then...
Forum: Project 64 - v2.x - Issues 28th June 2017, 06:29 PM
Replies: 16
Views: 1,398
Posted By retroben
To add from earlier,there is also 144Hz monitors...

To add from earlier,there is also 144Hz monitors too,but I don't know if those work even better.

I wonder,does your monitor have settings for changing more than brightness,contrast,and colors?
If...
Forum: Project 64 - v2.x - Issues 28th June 2017, 02:37 AM
Replies: 16
Views: 1,398
Posted By retroben
Most likely the common Windows DWM issue/s or...

Most likely the common Windows DWM issue/s or Desktop Composition (no longer possible to disable due to being removed from the list of advanced performance options) which got worse with Windows 10....
Forum: Open Discussion 17th June 2017, 06:51 PM
Replies: 22
Views: 8,389
Posted By retroben
Too bad Recaptcha has gotten really annoying over...

Too bad Recaptcha has gotten really annoying over time.

The last few times I had to go through them,they had picture puzzles and some of them are really tricky,making me fail several times due to...
Forum: Project 64 - v2.x - Issues 14th May 2017, 05:25 AM
Replies: 36
Views: 5,413
Posted By retroben
Open the Task Manager via right clicking for the...

Open the Task Manager via right clicking for the context menu on the clock in taskbar and then after making all processes visible,click on the top part with the CPU usage text on it so the list...
Forum: Project 64 - v2.x - Issues 23rd April 2017, 05:24 AM
Replies: 13
Views: 3,136
Posted By retroben
For the very least,you can try to make a native...

For the very least,you can try to make a native save either with an Owl Statue or playing the Ocarina,wait a few seconds,end the game,exit out of PJ64,open PJ64 then run the game,and check to see if...
Forum: Project 64 - v2.x - Issues 22nd April 2017, 05:51 PM
Replies: 13
Views: 3,136
Posted By retroben
Majora's Mask is prone to breaking with save...

Majora's Mask is prone to breaking with save states,often losing your native save data when you would want to,for example,un-lose your sword or empty bottle against that vulture in Termina Field.
Forum: Project 64 - v2.x - Issues 22nd April 2017, 08:22 AM
Replies: 2
Views: 639
Posted By retroben
Some keyboards REALLY suck at multiple key...

Some keyboards REALLY suck at multiple key inputs.

For example,comparing my decent Logitech K400 Plus to my laptop's embedded keyboard,my Logitech (wireless/battery) is actually BETTER than the...
Forum: Project 64 - v2.x - Suggestions 5th April 2017, 08:03 AM
Replies: 2
Views: 1,165
Posted By retroben
One precise reason,because the VC versions ran on...

One precise reason,because the VC versions ran on Dolphin also inherently run on Nintendo's N64 emulation so accuracy for running those games is tailored for each game within their emulator portion....
Forum: Open Discussion 20th March 2017, 07:06 PM
Replies: 14
Views: 10,395
Posted By retroben
I believe the cheat engine part was about the...

I believe the cheat engine part was about the MIPS ASM codes not being responded to on Recompiler (or cached Interpreter) because of the issue it has on top of caching and Advanced Block Linking also...
Forum: Project 64 - v2.x - Issues 18th March 2017, 04:45 AM
Replies: 14
Views: 1,723
Posted By retroben
That's SOME nasty issue,man that sucks. :eek: ...

That's SOME nasty issue,man that sucks. :eek:

Never experienced this level of problems myself,so I don't know what to say other than install only some of the versions of stuff like Microsoft...
Forum: Project 64 - v2.x - Issues 17th March 2017, 10:00 PM
Replies: 14
Views: 1,723
Posted By retroben
The RDB may have incorrect settings for that...

The RDB may have incorrect settings for that modded version of a game,so if you have the original unaltered game listed,check its settings and try to match those.

You can also try using a Counter...
Forum: Project 64 - v2.x - Suggestions 11th March 2017, 06:51 PM
Replies: 6
Views: 2,369
Posted By retroben
Big Edit: codes for my version of it right here!...

Big Edit: codes for my version of it right here! (was really easy to port thanks to a good 32bit value search)

Donkey Kong 64 (E)
806128E2 0000

Donkey Kong 64 (J)
806170A2 0000
Forum: Open Discussion 10th March 2017, 10:33 PM
Replies: 11
Views: 2,228
Posted By retroben
If only someone could make TAS scripts...

If only someone could make TAS scripts exclusively to make save files by making it play the game for you in a quick and precise fashion and collecting all of the stuff you are meant to have by that...
Showing results 1 to 25 of 218

 
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