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Forum: Open Discussion 8th December 2019, 05:26 PM
Replies: 1
Views: 3,941
Posted By ed rhodes
Me again

Enough, I give up. This was the only emulator I even got close to making work for the Nintendo 64. The others either didn't run, or couldn't map a Xbox/PC controller. I've removed all the 64...
Forum: Project 64 - v2.x - Issues 8th December 2019, 05:25 PM
Replies: 3
Views: 3,284
Posted By ed rhodes
Me again

OK, guys. I'm tired. Project64 was the emulator I got closest to running and it still gave me heartburn!

The others either didn't run, or didn't have the ability to map an Xbox/PC controller.
...
Forum: Open Discussion 7th December 2019, 06:19 PM
Replies: 1
Views: 3,941
Posted By ed rhodes
Xbox 360 issues

I seem to have a problem with first person shooters. (Doom 64 and Duke Nukem 64) I fiddled around with the mapping and finally found out that the "Z" button handled the gun! Putting the "Z" button in...
Forum: Open Discussion 7th December 2019, 06:04 PM
Replies: 8
Views: 3,793
Posted By ed rhodes
corrections

OK, I fiddled around with the mapping, and I got him to stop moving around on his own. Still can't properly play the game as he keeps pointing his gun at the sky! I have to hold the "C-down" button...
Forum: Open Discussion 7th December 2019, 01:01 AM
Replies: 8
Views: 3,793
Posted By ed rhodes
It didn't help me. I still can't get the...

It didn't help me. I still can't get the controller to stop moving. It backs up the character or spins him around in circles (first person games)
Forum: Project 64 - v2.x - Issues 6th December 2019, 02:28 AM
Replies: 3
Views: 3,284
Posted By ed rhodes
Yet ANOTHER controller question from ANOTHER n00b

I have a basic PC/Xbox 360 wired controller. I managed to get the P64 system to recognize the controller, but I'm have a problem.

On some games (so far Doom 64 and Duke Nukem 64) the controller...
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