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Forum: Project 64 - v2.x - Suggestions 25th November 2011, 02:09 AM
Replies: 87
Views: 77,944
Posted By HatCat
wut :rolleyes: lol, I just tried and failed...

wut :rolleyes:

lol, I just tried and failed to get Windows 1.01 (very first public release of Windows) working in DOSBox emulator, and the click and freeze on execute performance is such shit,...
Forum: Project 64 - v2.x - Suggestions 11th November 2011, 06:39 PM
Replies: 87
Views: 77,944
Posted By HatCat
Oh shut up, you sick fukk.

Oh shut up, you sick fukk.
Forum: Project 64 - v2.x - Suggestions 11th November 2011, 07:14 AM
Replies: 87
Views: 77,944
Posted By HatCat
Yeah, but then you have to remember to floss XD

Yeah, but then you have to remember to floss XD
Forum: Project 64 - v2.x - Suggestions 7th November 2011, 12:32 AM
Replies: 87
Views: 77,944
Posted By HatCat
Try inserting the Morrowind disc and rebooting.

Try inserting the Morrowind disc and rebooting.
Forum: Project 64 - v2.x - Suggestions 20th September 2011, 01:04 AM
Replies: 87
Views: 77,944
Posted By HatCat
Now if only everyone had the confidence to do...

Now if only everyone had the confidence to do that?
Forum: Project 64 - v2.x - Suggestions 19th September 2011, 03:15 AM
Replies: 87
Views: 77,944
Posted By HatCat
Anyone can add Kaillera servers support to their...

Anyone can add Kaillera servers support to their emulator as encouraged by the Kaillera devs, but Project64k is basically just a shitty hack. It's improved though in the recent overhaul stuff.
Forum: Project 64 - v2.x - Suggestions 19th August 2011, 03:35 AM
Replies: 87
Views: 77,944
Posted By HatCat
Good. Now, thread, it's time to-- D-D-D- ...

Good.

Now, thread, it's time to--
D-D-D-
D-D-D-D-D-D-DIAF!
Forum: Project 64 - v2.x - Suggestions 18th August 2011, 12:06 PM
Replies: 87
Views: 77,944
Posted By HatCat
Old thread is redundant. And old. Old...

Old thread is redundant. And old.

Old thread is not affiliated with affiliation. Or death. :D
Forum: Project 64 - v2.x - Suggestions 11th August 2011, 11:16 PM
Replies: 87
Views: 77,944
Posted By HatCat
Visual Studio is just a compiler for the C...

Visual Studio is just a compiler for the C language.

Compilers are one of the reasons that the language you write the text that gets compiled isn't exactly consistent due to the environment of the...
Forum: Project 64 - v2.x - Suggestions 11th August 2011, 06:18 AM
Replies: 87
Views: 77,944
Posted By HatCat
It's written in the C++ programming language now....

It's written in the C++ programming language now. C++ source files are simply text documents with the "CPP" extension, though they are just as usable and accurate with the "TXT" file extension as...
Forum: Project 64 - v2.x - Suggestions 9th August 2011, 06:38 PM
Replies: 87
Views: 77,944
Posted By HatCat
By comparison it was from scratch, but I think...

By comparison it was from scratch, but I think PJ64 1.5 or 1.6 was re-written from C to C++.
Forum: Project 64 - v2.x - Suggestions 9th August 2011, 02:16 AM
Replies: 87
Views: 77,944
Posted By HatCat
So long as common x86-OS rendering engines like...

So long as common x86-OS rendering engines like Direct3D/OpenGL/etc. are being used then yeah, although I think MooglyGuy got some much more low-level texture filtering in his project.
Forum: Project 64 - v2.x - Suggestions 8th August 2011, 07:21 PM
Replies: 87
Views: 77,944
Posted By HatCat
What? I have no idea what you're trying to say. ...

What? I have no idea what you're trying to say.

I mean, another machine, two machines, why does it matter? It's just two different machines. Emulation isn't magic - you can't reproduce native...
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 11:37 PM
Replies: 87
Views: 77,944
Posted By HatCat
I don't know the terminology here lol, but I will...

I don't know the terminology here lol, but I will take a guess.

well yeah lol I mean him and Jabo have been releasing updates from time to time, but ever since somewhere around the time that Smiff...
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 11:33 PM
Replies: 87
Views: 77,944
Posted By HatCat
It doesn't concern me. I know zilmar isn't...

It doesn't concern me. I know zilmar isn't certain of what direction he's going to head in as far as Project64 goes, therefore nobody is. So there's no point in worrying on it.
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 11:24 PM
Replies: 87
Views: 77,944
Posted By HatCat
Yeah XD, he discontinued after 1.4. But...

Yeah XD, he discontinued after 1.4.

But besides, zilmar already said in the private beta forum previous to this one that he was going to release 1.7 in its completion as "2.0" rather than "1.7",...
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 11:18 PM
Replies: 87
Views: 77,944
Posted By HatCat
That is not proving a point, and there will not...

That is not proving a point, and there will not be a Project64 1.8.

Proposing an idea and proving a point are two completely different processes. It's a creative suggestion, but hardware...
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 11:15 PM
Replies: 87
Views: 77,944
Posted By HatCat
In fact, it's impossible to do. Bug-free is...

In fact, it's impossible to do.

Bug-free is certainly manageable.
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 10:05 PM
Replies: 87
Views: 77,944
Posted By HatCat
Sometimes, optimized emulation results against...

Sometimes, optimized emulation results against reproducing the exact same results you'd get on the physical, actual hardware, due to the environment hardware you're actually using to emulate the...
Forum: Project 64 - v2.x - Suggestions 7th August 2011, 08:00 PM
Replies: 87
Views: 77,944
Posted By HatCat
No such thing as perfect emulation.

No such thing as perfect emulation.
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