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Forum: Project 64 - v2.x - Suggestions 2nd December 2017, 06:34 AM
Replies: 2
Views: 24,898
Posted By HatCat
The new generation of computing: PC requires not...

The new generation of computing: PC requires not slouching in my chair so I can reach my keyboard when I could just touch tiny buttons on my smartphone.
Forum: Project 64 - v2.x - Issues 2nd December 2017, 06:32 AM
Replies: 2
Views: 3,729
Posted By HatCat
Or, if you get retroben to make a really big...

Or, if you get retroben to make a really big cheat code, that turns the ROM inside of Project64 to Audacity or some other visual waveform projector.
Forum: Open Discussion 2nd December 2017, 06:28 AM
Replies: 26
Views: 29,426
Posted By HatCat
Macintosh is POSIX-conformant, so it is the same...

Macintosh is POSIX-conformant, so it is the same modifications involved with porting to Linux, UNIX, or any other POSIX-conformant, non-Windows system. That's as far as porting the core anyway,...
Forum: Open Discussion 2nd December 2017, 06:25 AM
Replies: 4
Views: 7,462
Posted By HatCat
You're better off recording a Kaillera video or...

You're better off recording a Kaillera video or whatever or maybe a Mupen64 recording format video. Both video formats just store all the keystrokes rather than video frames.

If you really "need"...
Forum: Open Discussion 2nd December 2017, 06:21 AM
Replies: 24
Views: 10,024
Posted By HatCat
u ded tho. Last Activity: 23rd...

u ded tho.



Last Activity: 23rd October 2017 12:40 PM


lol everybody that zilmar appoints as a mod ends up disappearing off the earth, he's murdering people
Forum: Open Discussion 2nd December 2017, 06:17 AM
Replies: 1,804
Views: 433,442
Posted By HatCat
wtf? he mad tho. lol cat memory is not...

wtf?
he mad tho.


lol cat memory is not that good. I have amnesia over what I was mad about for probably a good reason (it's not worth remembering?), but I still have commits locally on disk...
Forum: Project 64 - v2.x - Issues 23rd October 2017, 02:37 PM
Replies: 1
Views: 7,302
Posted By HatCat
It takes a bit of fiddling because the default...

It takes a bit of fiddling because the default plugins Project64 comes with don't support the depth of frame buffer effects needed to show those.

Either Rice's Video Plugin or angrylion's software...
Forum: Project 64 - v2.x - Issues 23rd October 2017, 01:53 PM
Replies: 2
Views: 969
Posted By HatCat
just sayin'

just sayin'
Forum: Project 64 - v2.x - Issues 23rd October 2017, 01:50 PM
Replies: 4
Views: 2,089
Posted By HatCat
There was a commit a few months back to correct...

There was a commit a few months back to correct the final address comparison in SP DMA. I don't remember if that was between 2.2 and 2.3 or not. If not it was probably one of the PRs to the RSP...
Forum: Open Discussion 23rd September 2017, 11:22 PM
Replies: 2
Views: 12,514
Posted By HatCat
Dude, are you high? How did you even manage...

Dude, are you high?

How did you even manage to find that link when you could have just hot-linked the save file off the actual website?...
Forum: Open Discussion 21st September 2017, 05:23 AM
Replies: 3
Views: 3,447
Posted By HatCat
If you want to round the frequency, my favorite...

If you want to round the frequency, my favorite way to do it was round it to the nearest 50 Hz.

It's better not to mess with the NTSC video clock constant because those are absolute.

The DAC...
Forum: Open Discussion 21st September 2017, 05:18 AM
Replies: 3
Views: 3,447
Posted By HatCat
The DAC sample frequency is video_clock /...

The DAC sample frequency is video_clock / (DAC_rate + 1).

So,
frequency = video_clock / (DAC_rate + 1)
(DAC_rate + 1) * frequency = video_clock
DAC_rate + 1 = video_clock / frequency
DAC_rate...
Forum: Open Discussion 20th September 2017, 01:12 PM
Replies: 24
Views: 10,024
Posted By HatCat
Also RPGMaster is one, so that makes four. At...

Also RPGMaster is one, so that makes four. At least he actually does stuff; theboy181 I think was just put as a mod because he posted in zilmar's suggestion thread about being a nice guy when...
Forum: Open Discussion 20th September 2017, 12:57 PM
Replies: 24
Views: 10,024
Posted By HatCat
I can see quite plainly that there are four, but...

I can see quite plainly that there are four, but I guess communication isn't so important, or two out of the four of you wouldn't have their user titles forced to "Senior Member" even though they're...
Forum: Open Discussion 20th September 2017, 04:40 AM
Replies: 24
Views: 10,024
Posted By HatCat
I don't remember Jamardenty very well. If...

I don't remember Jamardenty very well.

If it's the one I'm thinking of, it kept posting cool stories from bros who just posted that already in the thread. So I think it's a bot auto-posting what...
Forum: Open Discussion 20th September 2017, 04:31 AM
Replies: 6
Views: 4,107
Posted By HatCat
Oh, that was my switch statement? Well never...

Oh, that was my switch statement? Well never mind in that case. I mean duh it's going to be pretty cool. I do vaguely recall demonstrating one.

The only problem with my example (which is...
Forum: Project 64 - v2.x - Issues 20th September 2017, 04:23 AM
Replies: 6
Views: 4,797
Posted By HatCat
Those screenshots look extremely serious. I...

Those screenshots look extremely serious.

I don't think the choice of graphics plugin (even on older buggy video drivers) could ever be responsible for severe culling and over-saturated...
Forum: Open Discussion 19th September 2017, 05:26 AM
Replies: 6
Views: 4,107
Posted By HatCat
OpenSL ES afaik is Android-only and is not...

OpenSL ES afaik is Android-only and is not cross-platform. (There's OpenGL ES which is a subset of OpenGL for embedded mobile phones, but OpenGL ES contexts do not run on desktop Windows, Linux etc....
Forum: Project 64 - v2.x - Suggestions 18th September 2017, 06:42 AM
Replies: 6
Views: 57,129
Posted By HatCat
How do you reload a project if you don't have...

How do you reload a project if you don't have Facebook?
Forum: Project64 - Android 17th September 2017, 04:19 AM
Replies: 2
Views: 231,245
Posted By HatCat
Yes. Yes it is.

Yes. Yes it is.
Forum: Project 64 - v2.x - Issues 17th September 2017, 04:13 AM
Replies: 31
Views: 11,767
Posted By HatCat
That's a so-so amusing conclusion considering...

That's a so-so amusing conclusion considering there is no such thing as "force point sampled" anywhere in Project64's settings.
Forum: Project 64 - v2.x - Suggestions 17th September 2017, 04:10 AM
Replies: 2
Views: 8,934
Posted By HatCat
Actually, the black textures happen with Jabo's...

Actually, the black textures happen with Jabo's Direct3D and I think at least one other plugin IIRC? But it wasn't RiceVideo; that's like the most playable HLE video plugin with Gauntlets.

So...
Forum: Open Discussion 16th September 2017, 04:43 PM
Replies: 5
Views: 5,539
Posted By HatCat
but

but
Forum: Project 64 - v2.x - Issues 16th September 2017, 04:39 PM
Replies: 31
Views: 11,767
Posted By HatCat
If tile-assembled textures display better in Rice...

If tile-assembled textures display better in Rice than in other plugins, it's because the command is to use bi-linear filtering instead of point-sampled, but N64 bi-linear is not pixel-exact with...
Forum: Project 64 - v2.x - Issues 16th September 2017, 04:17 PM
Replies: 19
Views: 12,357
Posted By HatCat
SECURITY!!! Get this guy out of here! ...

SECURITY!!! Get this guy out of here!


he's right tho. assuming he meant safely obtained = you compiled it and nothing in the source is malicious
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