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Forum: Open Discussion 9th March 2018, 05:48 AM
Replies: 21
Views: 4,577
Posted By SubCog
Awesome! Can't wait to hear more about this plan...

Awesome! Can't wait to hear more about this plan in the future.
Forum: Open Discussion 27th February 2018, 09:09 PM
Replies: 21
Views: 4,577
Posted By SubCog
This is pretty awesome! So at what point do we...

This is pretty awesome! So at what point do we decide that a set of codes is perfected and should be patched into a rom? I assume at some point in the future everyone will just be playing patched...
Forum: Project 64 - v2.x - Suggestions 28th July 2017, 10:10 PM
Replies: 8
Views: 4,104
Posted By SubCog
Zilmar, why don't you just write a gamecube...

Zilmar, why don't you just write a gamecube emulator that would run on n64 hardware, and then run that within Project64?


...I guess there's a "yo dawg" joke in there somewhere, right?
Forum: Project 64 - v2.x - Suggestions 28th July 2017, 04:18 AM
Replies: 55
Views: 62,743
Posted By SubCog
Wowzers, is that a PistolGrip style overclock? I...

Wowzers, is that a PistolGrip style overclock? I assumed the only way to achieve it would be a rom hack.
Forum: Project 64 - v2.x - Suggestions 25th July 2017, 07:07 AM
Replies: 55
Views: 62,743
Posted By SubCog
So, did we ever get good 60fps Goldeneye &...

So, did we ever get good 60fps Goldeneye & Perfect Dark working? Is there a gameshark cheat that does it right?
Forum: Project 64 - v2.x - Suggestions 26th March 2016, 04:35 PM
Replies: 55
Views: 62,743
Posted By SubCog
Pretty sure he's not interested in discussing...

Pretty sure he's not interested in discussing this one.
Forum: Project 64 - v2.x - Suggestions 11th January 2016, 07:55 PM
Replies: 55
Views: 62,743
Posted By SubCog
I know! I can't believe this thread has been...

I know! I can't believe this thread has been going for almost 8 years now! 'Still hoping we get the feature working some day, whether through emulator support or cheats or whatever.
Forum: Project 64 - v2.x - Suggestions 8th September 2015, 06:22 AM
Replies: 55
Views: 62,743
Posted By SubCog
Just checking to see if Project64 ever got the...

Just checking to see if Project64 ever got the goldeneye 60fps support. Anybody know?
Forum: Project 64 - v2.x - Suggestions 17th February 2015, 08:29 PM
Replies: 251
Views: 86,598
Posted By SubCog
My vote goes to this.

My vote goes to this.
Forum: Project 64 - v2.x - Suggestions 10th March 2014, 07:47 AM
Replies: 12
Views: 10,795
Posted By SubCog
Unfortunately it won't be as simple as just...

Unfortunately it won't be as simple as just finding the code. Many n64 games have crazy logic that regulates the framer are based on the context of what's happening in the game. Mario kart, for...
Forum: Project 64 - v2.x - Suggestions 10th March 2014, 07:41 AM
Replies: 19
Views: 15,091
Posted By SubCog
Don't hold your breath. We've been asking for...

Don't hold your breath. We've been asking for this for many years, but the dev aren't interested. The responses range from "I have another mysterious implementation planned that I think will be...
Forum: Project 64 - v2.x - Suggestions 25th April 2011, 02:03 AM
Replies: 55
Views: 62,743
Posted By SubCog
somebody made a video of PD running at 60fps. ...

somebody made a video of PD running at 60fps.
http://vimeo.com/5068728
you have to actually download it, to see it at the full framerate
Forum: Project 64 - v2.x - Suggestions 18th October 2009, 03:10 AM
Replies: 55
Views: 62,743
Posted By SubCog
hey, did anything ever happen with this? Do the...

hey, did anything ever happen with this? Do the newest betas have support for 60fps perfect dark?
Forum: Project 64 - v2.x - Suggestions 15th February 2009, 02:57 PM
Replies: 55
Views: 62,743
Posted By SubCog
I was a beta member (paid my $20 or whatever),...

I was a beta member (paid my $20 or whatever), but I think that was wiped out when the site moved. I'm not aware of any secret bata versions being released.
Forum: Open Discussion 11th January 2009, 09:48 PM
Replies: 1
Views: 2,839
Posted By SubCog
there's a couple of options that I could...

there's a couple of options that I could recommend. Firstly, go to delloutlet.com and check out their refurbished desktops. You can often reasonably nice system in the $300 range. That'd be a dual...
Forum: Open Discussion 29th December 2008, 05:14 PM
Replies: 10
Views: 4,123
Posted By SubCog
will the project64 operating system be released...

will the project64 operating system be released in early 2009 along with version 1.7?
Forum: Project 64 - v2.x - Suggestions 13th December 2008, 01:45 AM
Replies: 55
Views: 62,743
Posted By SubCog
It doesn't work on every game, since alot of...

It doesn't work on every game, since alot of games have other timing related issues. For example, Zelda will always be locked at 20 fps, and MarioKart is all over the board. PistolGrip had talked...
Forum: Project 64 - v2.x - Suggestions 10th December 2008, 11:15 PM
Replies: 55
Views: 62,743
Posted By SubCog
http://www.jalife.net/up/files/orly-ostrich.jpg

http://www.jalife.net/up/files/orly-ostrich.jpg
Forum: Project 64 - v2.x - Suggestions 10th December 2008, 10:15 PM
Replies: 55
Views: 62,743
Posted By SubCog
Goldeneye and Perfect Dark at a smooth 60fps

This was mentioned on the old forums, but I havn't seen it on the new forums, and I though it was worth talking about.

There's a small modification to 1964 v.85 that PistolGrip made over a year...
Forum: Site News 23rd February 2008, 06:30 AM
Replies: 139
Views: 75,289
Posted By SubCog
Give us the updates now! Yarhg!

Give us the updates now! Yarhg!
Forum: Site News 22nd August 2007, 11:03 AM
Replies: 350
Views: 92,677
Posted By SubCog
Zilmar, you can't let the real world interfere...

Zilmar, you can't let the real world interfere with your emulation legacy. Get your priorities straight!


/just kidding. thanks for all the hard work, and hopefully we'll see some great...
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