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Search: Posts Made By: juniel_katarn
Forum: Open Discussion 5th October 2016, 08:19 AM
Replies: 21
Views: 9,766
Posted By juniel_katarn
There is one, though I don't know if it's being...

There is one, though I don't know if it's being updated frequently:
http://pj64wiki.com/
Forum: Site News 23rd September 2016, 11:22 AM
Replies: 59
Views: 193,214
Posted By juniel_katarn
You can try my builds here: ...

You can try my builds here:
http://hyvart.com/download/project64/

They include stand-alone ZIP archives.
Forum: Site News 3rd September 2016, 09:37 AM
Replies: 59
Views: 193,214
Posted By juniel_katarn
ClockOnce installer

Hi. I have also updated the ClickOnce installer to match the exact release version (built with latest Visual Studio compilers).

It can be downloaded at...
Forum: Project 64 - v1.6 8th December 2015, 12:19 PM
Replies: 6
Views: 13,068
Posted By juniel_katarn
As of the latest update published this week,...

As of the latest update published this week, Windows 10 flickering issues are solved.
(The update bumps Windows to build 10586).
Forum: Project 64 - v2.x - Suggestions 8th December 2015, 12:09 PM
Replies: 251
Views: 116,228
Posted By juniel_katarn
I don't think there are any requirements to join....

I don't think there are any requirements to join.
Just Install Visual Studio 2015, clone the code from GitHub, and follow instructions in the wiki (also GitHub).
...
Forum: Site News 30th September 2015, 11:13 AM
Replies: 139
Views: 84,208
Posted By juniel_katarn
Angry Come back and fix/open source your plugins.

Come back and fix/open source your plugins.
Forum: Project 64 - v2.x - Suggestions 30th September 2015, 11:06 AM
Replies: 20
Views: 12,045
Posted By juniel_katarn
This is my 25th post <EOM>

This is my 25th post <EOM>
Forum: Project 64 - v2.x - Suggestions 13th July 2015, 09:25 AM
Replies: 1
Views: 3,812
Posted By juniel_katarn
Not able to reproduce

Can you provide some context?
Forum: Site News 6th January 2015, 01:06 AM
Replies: 272
Views: 381,893
Posted By juniel_katarn
If by "working at all", you mean Project64 2.0,...

If by "working at all", you mean Project64 2.0, then yes.
If you mean building the code base and running the games within the built version, then YES.
Forum: Site News 17th January 2014, 09:46 AM
Replies: 272
Views: 381,893
Posted By juniel_katarn
I guess I need a place to put some documentation...

I guess I need a place to put some documentation of my changes. (I might move that fork to BitBucket, which is better than GitHub).

Requirements

Visual Studio 2010 and OPTIONALLY, 2012 or 2013...
Forum: Site News 17th January 2014, 05:34 AM
Replies: 272
Views: 381,893
Posted By juniel_katarn
By the way, every time I put links in a comment,...

By the way, every time I put links in a comment, I get the following message:
"Thank you for posting! Your post will not be visible until a moderator has approved it for posting." but after many...
Forum: Site News 17th January 2014, 05:33 AM
Replies: 272
Views: 381,893
Posted By juniel_katarn
2.1 a fork from the 'official' repository at www...

2.1 a fork from the 'official' repository at www . pj64-emu . com : 8090 / project64.development

Looking forward to any comments.
Forum: Site News 17th January 2014, 03:34 AM
Replies: 272
Views: 381,893
Posted By juniel_katarn
I had found building the whole project a very...

I had found building the whole project a very painful task (using Visual Studio/MSBuild).

I worked on refactoring the VS project files and published a branch here:
github.com / JunielKatarn /...
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