Forum: Open Discussion
29th October 2015, 05:36 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
3rd July 2015, 04:47 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
23rd May 2015, 08:38 AM
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Replies: 1,800
Views: 838,007
I see.
Thanks for everything you've done so...
I see.
Thanks for everything you've done so far by the way :)
I hope it keeps improving and hopefully one day I'll be able to see a game in a window with its native non-standard resolution (as...
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Forum: Open Discussion
1st May 2015, 07:37 PM
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Replies: 1,800
Views: 838,007
I understand your experiment, but I've had bad...
I understand your experiment, but I've had bad experiences with resizing images that way. Maybe Mario 64 gives you perfect results, but other games might not.
I can still keep using older versions...
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Forum: Open Discussion
30th April 2015, 02:29 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
29th April 2015, 09:53 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
29th April 2015, 08:47 PM
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Replies: 1,800
Views: 838,007
These have all been taken with an external...
These have all been taken with an external screenshot program. The emu window was at 320x240 with all examples.
http://i.imgur.com/JxRUrEi.png
A (upper-left): mylittle-nocomment v3, DAC Filters...
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Forum: Open Discussion
29th April 2015, 07:06 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
29th April 2015, 05:44 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
29th April 2015, 06:46 AM
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Replies: 1,800
Views: 838,007
Sorry, I was away for a bit.
I'm a bit...
Sorry, I was away for a bit.
I'm a bit tired, but I tried the new plugin, which is now called vigl instead of mylittlecomment.
Tried Goldeneye, it seems that when using DP framebuffer now...
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Forum: Open Discussion
15th April 2015, 12:23 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
10th April 2015, 06:54 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
10th April 2015, 05:33 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
10th April 2015, 12:21 AM
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Replies: 1,800
Views: 838,007
My head and eyes hurt and I can't quite...
My head and eyes hurt and I can't quite understand what you said, so forget about explaining.
I just want to know if this can be fixed/solved? Or if it's something that needs to be solved?
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Forum: Open Discussion
9th April 2015, 07:23 PM
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Replies: 1,800
Views: 838,007
You mean an example like the one I posted?
...
You mean an example like the one I posted?
Well, there's Armorines Project Swarm, All Star Baseball 99-2000, Donald Duck, NBA Jam 99, NBA Jam 200, Rayman 2, Turok 2, Turok 3, Turok Rage Wars, and...
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Forum: Open Discussion
9th April 2015, 01:57 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
8th April 2015, 09:59 PM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
7th April 2015, 09:33 PM
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Replies: 1,800
Views: 838,007
That Goldeneye image looks beautiful!
...
That Goldeneye image looks beautiful!
Another thing that's left, is the hack to take screens with their framebuffer resolution but also including the filters. But you said you were going to leave...
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Forum: Open Discussion
3rd April 2015, 04:23 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
31st March 2015, 03:56 AM
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Replies: 1,800
Views: 838,007
Great, thanks!
I know a lot of...
Great, thanks!
I know a lot of people would like that. But in my specific case, I use only one folder for all emu screenshots because that's the one I use with all my image editors, gif...
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Forum: Open Discussion
31st March 2015, 03:07 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
30th March 2015, 10:37 PM
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Replies: 1,800
Views: 838,007
By the way, I was wondering if this could be...
By the way, I was wondering if this could be implemented in the future. It's about the screenshot function. Right now if you take screenshots with F3, and close the emu for some reason, if you resume...
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Forum: Open Discussion
30th March 2015, 07:22 AM
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Replies: 1,800
Views: 838,007
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Forum: Open Discussion
30th March 2015, 12:20 AM
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Replies: 24
Views: 12,182
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Forum: Open Discussion
29th March 2015, 05:46 PM
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Replies: 24
Views: 12,182
Can you test Gex 3?
On the emulated version,...
Can you test Gex 3?
On the emulated version, the credits are cut short, but I'm not sure if that really happens on the actual hardware, or if it's an emulation bug.
Could anyone record the...
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