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Forum: Open Discussion 26th October 2013, 11:24 PM
Replies: 8
Views: 9,286
Posted By chumbalumba
Arrow N64 polygon tessellation

I was searching on Google when I found this page:

imgur.com/a/0lbVx << Tessellation

Can the Project 64 do this using an D3D11/OGL4 plugin?

Sorry for my English.
Forum: Site News 8th April 2013, 03:23 PM
Replies: 272
Views: 420,943
Posted By chumbalumba
This version can be ported to Linux?

This version can be ported to Linux?
Forum: Project 64 - v2.x - Suggestions 24th December 2012, 08:07 PM
Replies: 19
Views: 13,652
Posted By chumbalumba
My country is... See my new shader: ...

My country is...

See my new shader:

http://img689.imageshack.us/img689/9728/toonshader.png

My official language! :D
Forum: Project 64 - v2.x - Suggestions 1st December 2012, 03:13 PM
Replies: 19
Views: 13,652
Posted By chumbalumba
New shaders: //These variables will get set...

New shaders: //These variables will get set automatically
texture tex1;

float2 rcpres;
float4 ToonConfig;
float threshold = 0.001;

sampler s0 = sampler_state { texture = <tex1>; };
Forum: Project 64 - v2.x - Suggestions 29th November 2012, 05:38 PM
Replies: 19
Views: 13,652
Posted By chumbalumba
Wink Sorry for my bad english. How to Add shaders...

Sorry for my bad english.

How to Add shaders in N64 games:

See this video:

www(.)youtube.com/watch?v=sCu3VkYkFBk

www(.)41post.com/1063/retro-games/how-to-add-shaders-to-ocarina-of-time
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