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Search: Posts Made By: Olivieryuyu
Forum: Open Discussion 18th February 2017, 02:52 PM
Replies: 8
Views: 10,501
Posted By Olivieryuyu
Yes indeed but not seeing what RDP does then is a...

Yes indeed but not seeing what RDP does then is a real pity. I succeeded to reverse few customs commands of this 64 de Hakken! Tamagotchi Minna de Tamagotchi World. Game is now playable. Nemu showed...
Forum: Open Discussion 25th January 2017, 04:43 PM
Replies: 8
Views: 10,501
Posted By Olivieryuyu
Would it be possible to improve the debugger of...

Would it be possible to improve the debugger of PJ64 in the same way than Nemu?

I am using Nemu currrently but some games just don't run on it. Mostly interested in:

- RSP breakpoint
- After...
Forum: Open Discussion 23rd July 2015, 07:36 PM
Replies: 18
Views: 25,620
Posted By Olivieryuyu
:D:D:D What a nice joke ... Still i...

:D:D:D

What a nice joke ...

Still i hope to see one day a real kick ass proto appearing somewhere.

Eternal Darkness is one of my little dream in this respect :p
Forum: Open Discussion 22nd July 2015, 09:27 PM
Replies: 18
Views: 25,620
Posted By Olivieryuyu
ok this is not really clear: what do you want to...

ok this is not really clear: what do you want to dump?

The dev carts or the blue disks?

If you want to dump the dev carts, it is very easy and cheap. Feel free to contact me for support in this...
Forum: Open Discussion 21st December 2014, 09:42 PM
Replies: 1
Views: 2,970
Posted By Olivieryuyu
Yakouchuu II - Satsujin Kouro fixed

disable 32bit, delay SI, CF=1: no more loop!!!

:D
Forum: Open Discussion 28th November 2014, 06:17 PM
Replies: 1,297
Views: 908,200
Posted By Olivieryuyu
Hmm small question I have constantly this...

Hmm small question

I have constantly this when using the plugin with PJ64 plugins?

Any advise? Config is never ever save, so I can use in LLE without any options :(
Forum: Open Discussion 27th November 2014, 10:32 PM
Replies: 91
Views: 35,586
Posted By Olivieryuyu
Red face Phase of debugging will start soon. Phase of the...

Phase of debugging will start soon. Phase of the major works is only landing now.

Olivieryuyu
Forum: Open Discussion 14th November 2014, 06:04 AM
Replies: 1,297
Views: 908,200
Posted By Olivieryuyu
I have a bug with this RSP plugin in Harvest Moon...

I have a bug with this RSP plugin in Harvest Moon :confused:
Forum: Open Discussion 28th October 2014, 06:51 AM
Replies: 1,800
Views: 980,588
Posted By Olivieryuyu
Question Hmm very interesting thread and a lot of...

Hmm very interesting thread and a lot of optimization in the plugin. I see it is really faster than Angrylion original plugin.

Got a short question and may be someone could help.

all HLE...
Forum: Open Discussion 14th August 2014, 05:34 AM
Replies: 91
Views: 35,586
Posted By Olivieryuyu
Red face indeed it uses Open GL4.2 as some features...

indeed it uses Open GL4.2 as some features require it. But most of modern PC support it.

The plugin will be as perfect as it can be and with access to the developer forum, bugs reports about one...
Forum: Open Discussion 23rd March 2014, 10:57 AM
Replies: 543
Views: 619,785
Posted By Olivieryuyu
Hello Shunyuan, Why not integrating the...

Hello Shunyuan,

Why not integrating the Musyx ucode in your plugin? bsmiles32 on the Mupenplus git has mostly reversed it and it would allow more user to use hle for some specific games.

Thanks
Forum: Open Discussion 29th May 2013, 09:54 PM
Replies: 834
Views: 1,017,294
Posted By Olivieryuyu
it is a LLE or a HLE plugin?

it is a LLE or a HLE plugin?
Forum: Open Discussion 23rd April 2013, 06:15 PM
Replies: 1,297
Views: 908,200
Posted By Olivieryuyu
indiana jones is in interpreter. I have LLV...

indiana jones is in interpreter.

I have LLV weird address, then SUV weird adress and it keeps on this error from then :(
Forum: Open Discussion 23rd April 2013, 05:54 AM
Replies: 1,297
Views: 908,200
Posted By Olivieryuyu
Interesting plugin! Indiana Jones get many...

Interesting plugin!

Indiana Jones get many message errors from the RSP as soon as it goes in game.
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