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Forum: Open Discussion 9th January 2016, 08:52 PM
Replies: 5
Views: 5,993
Posted By shinra358
excellent. only problem is, we will need per game...

excellent. only problem is, we will need per game settings (like ppsspp) in order to use this efficiently. That's something that I hope the project64 team can implement. Folders per game that use...
Forum: Project 64 - v2.x - Suggestions 29th December 2015, 07:30 PM
Replies: 251
Views: 76,072
Posted By shinra358
Gliden64 rev.e2ba0f2 shunyuan's hle audio...

Gliden64 rev.e2ba0f2
shunyuan's hle audio 1.8.2u1
pokopom xinput plugin v2.0


So are you saying the emu already quits emulation before quitting the gui when close gui is pressed? If not, that's...
Forum: Open Discussion 27th December 2015, 12:31 AM
Replies: 5
Views: 5,993
Posted By shinra358
Why not do this on Gliden64 on the github page?...

Why not do this on Gliden64 on the github page? It's now far superior to this plugin. Also, reshade can also do this.
Forum: Project 64 - v1.6 26th December 2015, 07:04 PM
Replies: 4
Views: 2,231
Posted By shinra358
use pj64 2.2 with gliden64 GLideN64_2DFix5 and...

use pj64 2.2 with gliden64 GLideN64_2DFix5 and all will be right with the world. you aren't gonna get anymore support for this version.
Forum: Project 64 - v2.x - Suggestions 26th December 2015, 06:59 PM
Replies: 251
Views: 76,072
Posted By shinra358
The emu silent crashes when quitting the emu...

The emu silent crashes when quitting the emu without first stopping emulation. Perhaps you can include stop emulation code in with the emu close code so that wouldn't happen. (aka, emulation stop...
Forum: Project 64 - v2.x - Suggestions 7th December 2015, 06:50 PM
Replies: 251
Views: 76,072
Posted By shinra358
Edit:scratch that. Fixed in the new glide.

Edit:scratch that. Fixed in the new glide.
Forum: Project 64 - v2.x - Suggestions 2nd December 2015, 07:53 PM
Replies: 20
Views: 8,373
Posted By shinra358
Inside emu folder. I don't see a need for the...

Inside emu folder. I don't see a need for the custom locations or any of the texture locations (since the graphics plugin handles this). Maybe it'll stop emucr from compiling builds in which the...
Forum: Project 64 - v2.x - Issues 2nd December 2015, 06:46 PM
Replies: 6
Views: 2,024
Posted By shinra358
The fact that ppl keep asking for it and have to...

The fact that ppl keep asking for it and have to keep turning to outside sources prove that the feature is needed. I can do it with reshade. But then, all games don't have bars so you'll end up with...
Forum: Project 64 - v2.x - Suggestions 2nd December 2015, 02:29 PM
Replies: 20
Views: 8,373
Posted By shinra358
id rather see every aspect of this emu use...

id rather see every aspect of this emu use relative paths instead of full paths. At least ppl wouldn't have to reconfigure everytime they move the emu folder. This sounds like it can take like 5 mins...
Forum: Project 64 - v2.x - Issues 2nd December 2015, 01:54 PM
Replies: 6
Views: 2,024
Posted By shinra358
That's what launchbox is for :P n64 doesn't...

That's what launchbox is for :P
n64 doesn't even have alot of games. Me, I only have 15 games myself that I like. I think it would be a waste and would prefer fixings on things that actually need...
Forum: Open Discussion 11th October 2015, 08:52 PM
Replies: 7
Views: 4,076
Posted By shinra358
emucr messed the gliden64 builds up and are too...

emucr messed the gliden64 builds up and are too stupid to fix even though they were told how. they messed the project64 builds up too because config file saves outside of the main folder.
Forum: Project 64 - v2.x - Suggestions 10th June 2015, 07:06 PM
Replies: 251
Views: 76,072
Posted By shinra358
Downsampling support.

Downsampling support.
Forum: Open Discussion 2nd May 2015, 02:54 PM
Replies: 26
Views: 7,218
Posted By shinra358
Using anything in the smoothing box or box where...

Using anything in the smoothing box or box where it has 2x and all the texture filters results in skipping when new things appear on screen. The fullscreen AA also has slowdown problems. I really...
Forum: Open Discussion 27th April 2015, 10:46 PM
Replies: 40
Views: 30,372
Posted By shinra358
Project64 and Gliden64 are soooo much better now....

Project64 and Gliden64 are soooo much better now. I tried glide recently and as way too many glitches and games that don't work. I do hope for PJ64 stability fixes for doing certain things can cause...
Forum: Site News 17th April 2015, 03:26 PM
Replies: 96
Views: 191,276
Posted By shinra358
Works very well. Especially with gliden64.

Works very well. Especially with gliden64.
Forum: Project 64 - v2.x - Suggestions 16th April 2015, 01:40 PM
Replies: 0
Views: 1,727
Posted By shinra358
Controller Hotplugging/Afterplugging and Special Screens

I would like to ask for this feature to be an option to tick on or off. Similarly to the off focus option of pj64, I would like it so that if a controller is disconnected, a black transparent overlay...
Forum: Project 64 - v2.x - Issues 16th April 2015, 11:33 AM
Replies: 2
Views: 1,394
Posted By shinra358
I'm on the most recent version on 2.2.

I'm on the most recent version on 2.2.
Forum: Open Discussion 15th April 2015, 08:37 PM
Replies: 59
Views: 18,435
Posted By shinra358
Thanks. Does this also work with OoT?

Thanks. Does this also work with OoT?
Forum: Project 64 - v2.x - Issues 15th April 2015, 08:05 PM
Replies: 2
Views: 1,394
Posted By shinra358
config folder issue

I have this emu set to here: E:\Users\*my name*\My Documents\Games\CONSOLE\EMULATORS\NINTENDO\Nintendo64\Project64

But everytime I use this emu, it saves the config folder here: E:\Users\*my name*...
Forum: Open Discussion 15th April 2015, 07:03 PM
Replies: 59
Views: 18,435
Posted By shinra358
Anyway to change the name that you created before...

Anyway to change the name that you created before you started the game in Zelda?
Forum: Site News 15th April 2015, 06:58 PM
Replies: 96
Views: 191,276
Posted By shinra358
I can't seem to get the community texture pack...

I can't seem to get the community texture pack for zelda to load with gliden64. But it works on 1.6 and 1.7. What am I doing wrong?

Edit: nevermind. had to manually point to the location. thought...
Forum: Project 64 - v2.x - Suggestions 4th March 2015, 04:10 PM
Replies: 13
Views: 8,466
Posted By shinra358
Change the GlideHQ.dll to an older version.

Change the GlideHQ.dll to an older version.
Forum: Open Discussion 15th February 2015, 02:03 PM
Replies: 16
Views: 4,075
Posted By shinra358
@Ambient: I dunno. Is that how it is (someone who...

@Ambient: I dunno. Is that how it is (someone who knows)?

@V1del: Got a demo vid?
Forum: Open Discussion 15th February 2015, 03:35 AM
Replies: 16
Views: 4,075
Posted By shinra358
How does Killer Instinct's sky and lifebars look?...

How does Killer Instinct's sky and lifebars look?

How about Donkey Kong 64 scene transitions (when the banana peels down when you go in a door)?

Are the spikes that randomly come out of the...
Forum: Open Discussion 15th February 2015, 03:12 AM
Replies: 26
Views: 7,218
Posted By shinra358
In 2 months.

In 2 months.
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