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Forum: Project 64 - v2.x - Issues 28th June 2018, 06:38 PM
Replies: 2
Views: 475
Posted By retroben
I really wish someone would try to make 60fps...

I really wish someone would try to make 60fps work properly without the audio quirks that break things but it will most likely take enabling expansion pack support since the game always takes up...
Forum: Open Discussion 28th June 2018, 11:33 AM
Replies: 4
Views: 493
Posted By retroben
Try asking someone in the scene of emulators on...

Try asking someone in the scene of emulators on Xbox One (Dev Mode) and linking the Github source page for PJ64.

Curious what emulator Win64e10 is based on,it could either be Mupen64Plus or 1964....
Forum: Open Discussion 15th June 2018, 08:55 PM
Replies: 3
Views: 462
Posted By retroben
Yes,you are talking about the one that re-focuses...

Yes,you are talking about the one that re-focuses the camera position to where Mario (and friends) are currently facing.

Pressing R on the original N64 version switches between Mario camera and...
Forum: Project 64 - v2.x - Issues 15th June 2018, 04:58 AM
Replies: 2
Views: 455
Posted By retroben
Use interpreter for slower speeds :D ,or press +...

Use interpreter for slower speeds :D ,or press + when at normal speed until it runs twice as fast and press - to decrease speed if you need to return it to normal.
Forum: Project 64 - v2.x - Issues 27th May 2018, 04:33 AM
Replies: 6
Views: 501
Posted By retroben
I know at least one of the wrestling games hangs...

I know at least one of the wrestling games hangs on boot if Counter Factor is set to 1,making it unusable for that game.

The 2.4 builds can be found floating around but these compiled copies are...
Forum: Project 64 - v2.x - Issues 26th May 2018, 06:22 PM
Replies: 6
Views: 501
Posted By retroben
Overclocking is in the newer 2.4 versions of PJ64...

Overclocking is in the newer 2.4 versions of PJ64 and is found in the same part of Edit Game Settings as Counter Factor.

Unhide the advanced settings in order to access right click menus for...
Forum: Project 64 - v2.x - Issues 26th May 2018, 03:42 AM
Replies: 6
Views: 501
Posted By retroben
You have to edit game settings via right click on...

You have to edit game settings via right click on the game in the file list if you have it showing the games in PJ64 directly in order to set Counter Factor to 1 to remove extensive lag,otherwise...
Forum: Project 64 - v2.x - Issues 13th May 2018, 02:34 AM
Replies: 5
Views: 584
Posted By retroben
I would blame Windows 10 1803 for any computer...

I would blame Windows 10 1803 for any computer problem you run into in general as long as you have that version of Win10.

Its a good thing I went for broke and did everything I could in order to...
Forum: Project 64 - v2.x - Suggestions 8th May 2018, 07:14 AM
Replies: 7
Views: 2,449
Posted By retroben
I think the more sensible feature name would be...

I think the more sensible feature name would be to add a "frame skipper" to the emulator itself.
Kind of like how Dolphin Emulator has it,but I don't think it has a frame skip option anymore.

Or...
Forum: Open Discussion 6th May 2018, 07:04 AM
Replies: 22
Views: 3,078
Posted By retroben
Wink In case you don't know or forget,Banjo-Kazooie...

In case you don't know or forget,Banjo-Kazooie has numerous themes in the levels and near their entrances and character interaction music for Brentilda and Cheato and Snacker and Nipper.

Spiral...
Forum: Project 64 - v2.x - Issues 20th April 2018, 09:43 PM
Replies: 3
Views: 489
Posted By retroben
Newer versions of PJ broke support for Glide64...

Newer versions of PJ broke support for Glide64 Final sadly. :(
Forum: Open Discussion 10th April 2018, 05:21 PM
Replies: 2
Views: 555
Posted By retroben
Its best to not rely on save-states because they...

Its best to not rely on save-states because they (more often than not) cause native saves to become deleted,even on something basic like Zelda OOT.

Majora's Mask is by far the worst game to use...
Forum: Project 64 - v2.x - Issues 3rd April 2018, 04:24 AM
Replies: 2
Views: 433
Posted By retroben
What gfx plugin are you using? If its one of...

What gfx plugin are you using?

If its one of the Rice plugins then that may be the cause of the problem since that one has issues normally and even crashes on some puzzles,this is confirmed on...
Forum: Open Discussion 30th March 2018, 07:14 PM
Replies: 22
Views: 3,078
Posted By retroben
Wow,an ex-Squeenix dev! :eek: (sorry for the...

Wow,an ex-Squeenix dev! :eek: (sorry for the naming,blame Vinesauce Vinny)

Sorry for all the questions,I can't resist asking them in case there might be some cool details you know about or nice...
Forum: Open Discussion 29th March 2018, 09:56 PM
Replies: 22
Views: 3,078
Posted By retroben
Sorry,didn't realize. I can't think of...

Sorry,didn't realize.

I can't think of anything that toggles stuff like reverb other than improper equalizer codes for both Banjo games that cause almost a surround sound simulation in stereo or...
Forum: Open Discussion 29th March 2018, 03:24 AM
Replies: 22
Views: 3,078
Posted By retroben
Sorry for not having information exactly,but I...

Sorry for not having information exactly,but I know that Yoshi's Story has a variety of alternate songs based on the entirely different tracks for Super Happy different instruments/pacing when Yoshi...
Forum: Open Discussion 11th March 2018, 07:16 PM
Replies: 2
Views: 914
Posted By retroben
There's mouse configuration on the defaulted...

There's mouse configuration on the defaulted N-Rage input plugin in the latest 2.4 builds,but I don't remember exactly how the setup works because I have yet to actually try it out,even though it...
Forum: Open Discussion 11th March 2018, 03:33 AM
Replies: 51
Views: 16,416
Posted By retroben
Real talk,its not entirely the hacks themselves...

Real talk,its not entirely the hacks themselves to blame,its the poor coding (sorry SM64 hacking tool devs) of the legacy tools used to hack SM64.

There is supposed to be some new stuff in the...
Forum: Open Discussion 5th March 2018, 08:13 PM
Replies: 17
Views: 58,115
Posted By retroben
Set analog range to 99% and deadzone to 1% if not...

Set analog range to 99% and deadzone to 1% if not already done.

You can hold a direction to keep Bowser spinning at the same speed with no slowing down,so as lon as a direction is held when...
Forum: Project 64 - v2.x - Issues 28th February 2018, 04:30 AM
Replies: 4
Views: 365
Posted By retroben
JoyToKey has a calibrator for analog sticks,that...

JoyToKey has a calibrator for analog sticks,that worked for me back in the day for making Dreamcast emulator input behave properly with the analog stick.
Other than that,make sure the plugin's...
Forum: Open Discussion 9th February 2018, 10:21 PM
Replies: 828
Views: 683,641
Posted By retroben
Attachments are crap on this forum and I despise...

Attachments are crap on this forum and I despise that issue.

Many files are lost to the test of time due to this. :(

I myself had to backup with file uploads elsewhere to prevent the loss of...
Forum: Open Discussion 4th January 2018, 09:51 PM
Replies: 21
Views: 3,208
Posted By retroben
Well,if you say so,I will try my best. ...

Well,if you say so,I will try my best.

First,open PJ64 then look on the top of the window and click on options and click Settings... then on the left pane click Options and then on the right you...
Forum: Open Discussion 4th January 2018, 12:31 AM
Replies: 21
Views: 3,208
Posted By retroben
I think the code with the extra part increases...

I think the code with the extra part increases time for the results screen but I am unsure.

Its still missing the Jumbo-tron 60fps part though upon my testing.
I didn't make that Jumbo-tron part...
Forum: Project 64 - v2.x - Issues 20th December 2017, 07:18 AM
Replies: 2
Views: 601
Posted By retroben
If you are using an Intel GPU,it disagrees with...

If you are using an Intel GPU,it disagrees with stuff like Jabo and (for example if anyone wanted emulation nostalgia) Dolphin Emulator v2.0 as well.

Even with my IntelHD Graphics updated to new...
Forum: Open Discussion 18th December 2017, 02:34 AM
Replies: 2
Views: 392
Posted By retroben
The BomberMan games seem to have a trend where...

The BomberMan games seem to have a trend where they usually cause a number of issues such as one issue which breaks input at random points which softlocks you from continuing for example.

Try...
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