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Forum: Project 64 - v1.6 4th January 2011, 10:00 PM
Replies: 158
Views: 38,734
Posted By kkt1986
No, I agree about the walkthroughs. But I found...

No, I agree about the walkthroughs. But I found that it was enough to crouch... I just seemed to recall that underwater button from OoT on my ol' N64, so I was in "something's wrong" mode and went...
Forum: Project 64 - v1.6 4th January 2011, 01:57 PM
Replies: 158
Views: 38,734
Posted By kkt1986
Actually... I don't know how to backflip. Oh...

Actually... I don't know how to backflip. Oh well... I guess I'll just have to explore :)
Forum: Project 64 - v1.6 4th January 2011, 01:55 PM
Replies: 158
Views: 38,734
Posted By kkt1986
thanks.

Thanks! Your answer clarified it all for me. You're right, this is that Master-something game. I didn't even know about that game (never had a gamecube), but I suppose that'll just add an interesting...
Forum: Project 64 - v1.6 4th January 2011, 06:18 AM
Replies: 158
Views: 38,734
Posted By kkt1986
Two problems w/occarina of time

Hi,

I have two issues that I want to ask about.

I *think* they may both be directly related to Zelda: occarina of time.

The first definitely does: When in the Great Deku Tree, there's a room...
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