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Forum: Site News 21st July 2017, 10:57 PM
Replies: 63
Views: 35,398
Posted By oddMLan
GLideN64 doesn't use the Glide API at all, in any...

GLideN64 doesn't use the Glide API at all, in any shape or form. The actual reason it is 10MB is because of Qt, which is a very bloated GUI library. Compile the plugin without GUI and it's just 1.5MB
Forum: Site News 7th July 2017, 07:24 PM
Replies: 63
Views: 35,398
Posted By oddMLan
I like the tongue-in-cheek tone in the title :D ...

I like the tongue-in-cheek tone in the title :D

It's fine really, we know this is your project and by there's nothing wrong with wanting tighter control over it by the reasons you explained, it's...
Forum: Site News 5th July 2017, 09:13 PM
Replies: 7
Views: 14,279
Posted By oddMLan
Looks very nice and clean, the design itself. But...

Looks very nice and clean, the design itself. But it's a tad barebones atm. It needs to do something for the PR. Mention Patreon, recent news with roadmap in the main site. Mention what Project64 is...
Forum: Open Discussion 15th March 2017, 09:24 AM
Replies: 1,290
Views: 489,657
Posted By oddMLan
With Semaphore lock on only, Doom 64 shortly...

With Semaphore lock on only, Doom 64 shortly crashes during the intro. Who's at fault here? The emulator or the RSP? Or even for some reason, the gfx/audio plugin?

Only seems to happen when the...
Forum: Open Discussion 26th March 2016, 05:54 PM
Replies: 11
Views: 7,346
Posted By oddMLan
It's Firefox man. Lowercase f in the middle. ...

It's Firefox man. Lowercase f in the middle.
I've seen you repeatedly spelling it as "FireFox" a lot of times, though I hadn't said anything until now, it has been getting to my nerves for a while...
Forum: Open Discussion 26th March 2016, 05:36 PM
Replies: 11
Views: 7,346
Posted By oddMLan
Man. Stop it. :(

Man. Stop it. :(
Forum: Project 64 - v2.x - Issues 17th February 2016, 05:34 AM
Replies: 9
Views: 3,896
Posted By oddMLan
You could've used AdwCleaner and no need to...

You could've used AdwCleaner and no need to reinstall.

Or run the installer with parameter /noads

Or just click cancel when it prompts you to install the bundled crap (it will not cancel the...
Forum: Open Discussion 20th January 2016, 06:29 PM
Replies: 13
Views: 5,359
Posted By oddMLan
Wow, this is really cool. The hotkeys are very...

Wow, this is really cool. The hotkeys are very useful, being able to change the filters in real time is boss.

Also, did you implement some optimizations to this fork, because I'm able to get...
Forum: Project 64 - v1.6 2nd October 2015, 07:23 AM
Replies: 18
Views: 12,357
Posted By oddMLan
https://www.youtube.com/watch?v=xJAnQkgJeqI

https://www.youtube.com/watch?v=xJAnQkgJeqI
Forum: Open Discussion 12th September 2015, 04:12 AM
Replies: 17
Views: 5,881
Posted By oddMLan
Official Simultaneous Cuttlefish & Adolescent...

Official Simultaneous Cuttlefish & Adolescent Action Related Gameplay
Forum: Open Discussion 10th September 2015, 11:02 PM
Replies: 17
Views: 5,881
Posted By oddMLan
It's a dolphin. Maybe you didn't recognize it...

It's a dolphin.
Maybe you didn't recognize it cause you seem to disagree with Dolphin's philosophy :p
Forum: Project 64 - v2.x - Issues 17th August 2015, 04:29 PM
Replies: 14
Views: 8,482
Posted By oddMLan
http://///////

http://///////
Forum: Open Discussion 10th April 2015, 02:58 AM
Replies: 4
Views: 2,242
Posted By oddMLan
lol. no he didn't.. What did you do, look...

lol. no he didn't..

What did you do, look and see "#ifdef WIN32" in the headers & makefile and assume that means he has a working "Linux" RSP plugin?
...
Forum: Open Discussion 10th April 2015, 02:48 AM
Replies: 88
Views: 24,271
Posted By oddMLan
Official thread of the year. And zilmar just...

Official thread of the year.

And zilmar just doesn't give a **** he's been constantly flamed to death for the ads in the installer

Gotta admire him for that :D
Forum: Open Discussion 3rd April 2015, 05:16 PM
Replies: 16
Views: 5,319
Posted By oddMLan
Well to be fair, I watched the Wii U version...

Well to be fair, I watched the Wii U version video again and you're right, it slightly desyncs when the song reaches Chunky Kong's part...

Also the audio is pretty horrible yeah, it doesn't seem...
Forum: Open Discussion 2nd April 2015, 11:17 PM
Replies: 16
Views: 5,319
Posted By oddMLan
Donkey Kong 64 is now on the Wii U Virtual Console

https://www.youtube.com/watch?v=W1CaSfY9AQw

It even gets the DK Rap timing and framebuffer effects perfectly.
Why it did take you so long, Nintendo? :D
Forum: Open Discussion 19th March 2015, 03:29 AM
Replies: 16
Views: 5,969
Posted By oddMLan
http://imgs.xkcd.com/comics/standards.png

http://imgs.xkcd.com/comics/standards.png
Forum: Open Discussion 16th March 2015, 08:38 PM
Replies: 1,804
Views: 502,800
Posted By oddMLan
Couldn't them be emulated through shaders?

Couldn't them be emulated through shaders?
Forum: Open Discussion 16th March 2015, 07:57 PM
Replies: 1,804
Views: 502,800
Posted By oddMLan
It would be nice if other LLE plugins emulated...

It would be nice if other LLE plugins emulated the VI filters.

GLideN64 currently only emulates gamma correction, AFAIK.
By the way, what are the other VI filters besides gamma correction?...
Forum: Open Discussion 1st March 2015, 09:55 PM
Replies: 13
Views: 2,410
Posted By oddMLan
FRAPS, hands down.

FRAPS, hands down.
Forum: Project 64 - v2.x - Suggestions 24th February 2015, 07:26 PM
Replies: 10
Views: 3,378
Posted By oddMLan
And so, the PJ64 logo was born....

And so, the PJ64 logo was born. (http://www.emutalk.net/threads/37877-PJ64-new-logo-discussion-%28merged%29?p=321988&viewfull=1#post321988)

(look at the post after it, that's the guy I'm talking...
Forum: Project 64 - v2.x - Suggestions 24th February 2015, 07:10 PM
Replies: 10
Views: 3,378
Posted By oddMLan
Oh yeah, I've seen that thread on Emutalk. I...

Oh yeah, I've seen that thread on Emutalk. I remember there was some moron who posted some of the shittiest logo attempts I've ever seen, and when everyone questioned if he was serious or just...
Forum: Project 64 - v2.x - Suggestions 24th February 2015, 08:00 AM
Replies: 10
Views: 3,378
Posted By oddMLan
Is 512577px enough for ya? :D ...

Is 512577px enough for ya? :D
http://www.pj64-emu.com/images/Homepage/pj64-logo.png
Forum: Open Discussion 21st February 2015, 02:06 AM
Replies: 122
Views: 43,642
Posted By oddMLan
I think multiple commits in one PR is fine.

I think multiple commits in one PR is fine.
Forum: Open Discussion 18th February 2015, 04:21 AM
Replies: 1,804
Views: 502,800
Posted By oddMLan
I'll refer you to MESS (http://www.mess.org/)...

I'll refer you to MESS (http://www.mess.org/) instead.
Showing results 1 to 25 of 194

 
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